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Blinking inspector component after folding other component field
Steps to reproduce:1. Open the attached project and open "RainbowOverlayTest" scene2. In the hierarchy select Canvas > Image3. Ex... Read more
[LOD] Enabling multiple LOD Group elements won't display them until rese...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, expand GameObject and multi-select Cube and Capsul... Read more
[Material] renderQueue being changed (and not shown!) by inspector is co...
Material's render queue is sometimes changed by the material inspector, which gets confusing really fast. And often requires changin... Read more
[ExecuteInEditMode] DestroyImmediate fails to destroy in OnDestroy() whe...
Reproduction steps:1. Open the attached project "Repro.zip"2. Open the "test" scene3. Press Play button few times and notice that Ac... Read more
Object which contains negative zero has different HashCode compared to t...
Steps to reproduce: 1. Open attached project "791659.zip"2. Open scene "repro"3. Run the sceneObserve console. a.Equals(b) returns t... Read more
[AW] Right side slider in the dopesheet stops halfway when dragging.
[AW] vertical scrollbar on the right side of the AW is broken When scrolling vertically in the AW Dopesheet, the scrollbar on the le... Read more
[UNET] passing unsupported arguments crashes the host
Reproduction steps:1. Open "Unet Test Project"2. Open "Main" scene3. Build project4. In editor - play scene and click "host"5. In bu... Read more
Crash when Depth renderTexture collides with GrabPass shader
Reproduction steps:1. Open the attached project "791635 Repro"2. Open the "test" scene3. Apply "Unlit/invertBehind" shader to a Grab... Read more
Shadowmap matrices are not set before LightEvent.AfterShadowMap is trigg...
Repro steps:1) Open the project and [Moonshine].scene2) Notice the volumetric lighting in the scene3) Play and try moving around fas... Read more
[PCMReaderCallback] Streamed audio clip is cut short
How to reproduce:1. Open the attached project2. Change the audio file path in Scripts/TestComponent.cs3. Play the app in the editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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