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Console is filled with AABB errors when value of the script is changed t...
Reproduction steps:1. Open attached project.2. Open "1" scene.3. Play and stop the scene.4. Change "AtomicBall1" game object "Partic... Read more
Crash on clicking Play button for some scenes of for “Trivia Quiz Game T...
Crash issue for “Trivia Quiz Game Template” asset 1. In the attached Project -> TQGAssets folder -> CS_Assets -> CS_Scenes ... Read more
[UI] Freeze by having 2 'Aspect Ratio Fitter' Components in a GameObject
Steps to reproduce:1. Open the attached project2. Open 'main' scene3. Click the GameObject 'AspectRatio'4. In the Inspector tab, set... Read more
[Hierarchy] Shift-selecting objects while searching causes hierarchy win...
Repro steps:1) Open the project and Demo_Woodland.scene2) In Hierarchy write something (f.e. terrain)3) Select the first object and ... Read more
Certain rotation is ignored in play mode
Steps to reproduce:1. open users attached project2. play scene3. select "neck" gameobject from hierarchy Actual: notice Z rotation i... Read more
[List]Crash when trying to remove the last item from Reorderable List
Steps to reproduce:1. Open attached project.2. Open scene named "EditorStaging".3. In the "Hierarchy" window select game object name... Read more
Tizen Error: fail to get the stdin console mode
Tizen Error: fail to get the stdin console mode 1. What happened Tizen plugins work, but they produce an error in the editor console... Read more
[MonoDevelop]MonoDevelop displays a different file than the one the user...
To reproduce:1. Launch MonoDevelop by double-clicking a .cs file (call it FirstFile.cs, to use an example).2. Quit MonoDevelop.3. Do... Read more
[UI] RenderTexture does not render World Space UI
[UI] RenderTexture does not render World Space UI 2. How we can reproduce it using the example you attached1) Download project and o... Read more
[Shadows]Spotlight Shadows - Displaying Incorrectly at Specific Angle
Steps to reproduce: 1) Download attached project.2) Open scene "Test".3) Gently drag spotlight on Z axis forward and backward in sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS