Search Issue Tracker
Editor crashes when loading scene from UFPS AssetStore package
Download the Ultimate FPS package from Asset Store. Try to open the scene called Sky City. Unity crashes in LightManager::FindForwar... Read more
[IL2CPP] Wrong packed date is thrown if built with IL2CPP
1. Open attached project 2. Build to iOS 3. Exception will be thrown in XCode console Note: Mono backend works without issues. Read more
WWW.Dispose sometimes hangs Unity on a very slow connection
To Reproduce: 1. Limit your download speed to 1kbps using Charles (Win/OSX) or a similliar app ( goto Proxy/Throttle settings in th... Read more
[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...
To reproduce: 1) Create new project 2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Sc... Read more
Mixed lights don't produce Specular reflections when light probes are pr...
How to reproduce: 1. Open project forRepro 2. Open scene test.unity - Scene contains a set of assorted shapes of both dynamic and ... Read more
[GLES20][SM20][Directional Specular] mode needs a fallback for SM2.0 har...
When falling back to the non-directional shader we sampled incoming intensity from the lightmap but the shader interprets it as bake... Read more
Rayhit normal is not completely normalized
Rayhit normal is not fully normalized. It's seems that it lacks of precision. 1. Open project attached by Lukas. 2. Open scene "sce... Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from... Read more
[WP8] Serialization Weaver fails to resolve System.Windows.Visibility
To reproduce: 1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility 2. Build for WP8 3. Notice ... Read more
Sprite mesh is visible when selecting parented sprites
- Open scene SpriteMeshVisibleOnSelection in the attached project - Select gameobject Child1 and Ctrl+select Parent in Hierarchy Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes