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Unity crashes on "DestroyObjectHighLevel" when leaving playmode if gameo...
Reproduction steps: 1. Open attached Unity project. 2. Open and play "main" scene. 3. Select "Grass(Clone)" game object in the hiera... Read more
With Windowed checked native resolution cannot be chosen in standalone b...
To reproduce: 1. Open any project 2. Build and run for Standalone PC, Mac 3. Check "Windowed" box 4. Notice that native screen resol... Read more
[ParticleSystem] Particles disappear when rendered with mesh and some ar...
Steps to reproduce: 1. Download and import attached project. "repro-case_753530-MeshParticles.zip" 2. Open scene: TestScene 3. Pres... Read more
[UI] Images and static texts glitch on 5.3
From Unity 5.3 projects that have a lot of UI elements start to flicker. Mostly on Android but also happens in editor. Read more
Unity crashes at the Home screen when Lavasoft Web Companion is installed
Lavasoft Web Companion inteferes with the embedded browser library used to display various parts of the Unity Editor UI, causing a c... Read more
[GL] Scene loaded from asset bundle looses skybox and shaders
How to reproduce: 1. Open the attached project 2. Open "Stage01" scene and observe how it looks 3. Build AssetBundle "Export/Assetbu... Read more
[ProjectView] Left Arrow select an item above instead of parent directory
To reproduce the issue follow the steps: 1. create a new project 2. Open a folder in the project view 3. Make sure there are a few f... Read more
Crash when failing to unload all MonoScriptCaches
Steps to reproduce: 1. Open attached project 2. In project browser, navigate to "Assets/Resources" folder 3. Select "MySO" assets a... Read more
Assertion when loading an object that re-entrantly loads itself
Steps to reproduce: 1. Open attached project 2. In project browser, navigate to "Assets/Resources" folder 3. Select "MySO" assets 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window