Search Issue Tracker
Fixed in 5.3.2
Votes
0
Found in
5.3.0f4
Issue ID
753550
Regression
Yes
Unity crashes on "DestroyObjectHighLevel" when leaving playmode if gameobject with custom dll is selected in the hierarchy
Reproduction steps:
1. Open attached Unity project.
2. Open and play "main" scene.
3. Select "Grass(Clone)" game object in the hierarchy.
4. Stop the play mode.
5. Unity crashes.
Additional note:
Crash do not occur if "Tap Gesture (Script)" component is removed from the selected object.
Not reproducible with: 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture pixels are gray when created without drawing on macOS
- Slider disappears when the Baked Lightmap Viewer window is at its minimum size
- Crash on 'TransformParticleMesh' when setting Particles in PlayMode
- UI Toolkit Window popups are cropped when using an UHD monitor coupled with a lower resolution monitor
- Baked Lightmap ”View” button text is aligned incorrectly
Add comment