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Fixed in 5.3.2

Votes

0

Found in

5.3.0f4

Issue ID

753550

Regression

Yes

Unity crashes on "DestroyObjectHighLevel" when leaving playmode if gameobject with custom dll is selected in the hierarchy

Editor - Other

-

Reproduction steps:
1. Open attached Unity project.
2. Open and play "main" scene.
3. Select "Grass(Clone)" game object in the hierarchy.
4. Stop the play mode.
5. Unity crashes.

Additional note:
Crash do not occur if "Tap Gesture (Script)" component is removed from the selected object.

Not reproducible with: 5.2.4f1

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