Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.3.0f4
Issue ID
753297
Regression
No
Assertion when loading an object that re-entrantly loads itself
Steps to reproduce:
1. Open attached project
2. In project browser, navigate to "Assets/Resources" folder
3. Select "MySO" assets
4. Notice assertion message printed in the console:
ms_IDToPointer->find (obj->GetInstanceID ()) == ms_IDToPointer->end ()
UnityEditor.DockArea:OnGUI()
Reproduced with: 5.1.4f1, 5.2.3p2, 5.3.0f4, 5.4.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment