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2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Open scene "scene" 3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in Deferr... Read more

0
votes
Fixed

[Mac] Socket.Select method never returns socked ready for read

Scripting

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Feb 20, 2015

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Version/s: 5.0.0f1

1. Open scene "Scene". 2. Unity going to stuck in a loop. For more information I recommend to check users post. By the way, bug doe... Read more

0
votes
Duplicate
0
votes
Fixed

Standard Assets 2d Scene's left joystick gets pushed into corner after u...

Standard Assets

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce: 1) Open example project 2) Open Sample Scenes/Scenes/2d.unity 3) Play it 4) Try dragging left joystick to move. When r... Read more

0
votes
Not Reproducible
0
votes
Fixed

After closing and reopening scene view, clicking on an object selects th...

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open attached project (New Unity Project 7) 2. Open test scene 3. Close the scene view 4. Reopen the scene view 5. ... Read more

0
votes
By Design

Ambient lighting does not update in play mode

Global Illumination

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Feb 20, 2015

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Version/s: 5.0.0f2

Steps to reproduce: 1. Open attached project. (New Unity Project 5) 2. Open scene Test. 3. In Lighting settings try changing skyboxe... Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open a project 2. Open asset store 3. Dock it in a way which would cause the scene view to resize Expected result:... Read more

0
votes
Duplicate

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