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SyncListStruct does not synchronize on NetworkBehaviour instantiation
How to reproduce: 1. Open attached project 2. Build project to Standalone and run 3. Host a server on the Standalone player 4. Clic... Read more
Removing animation key resets property to 0
Steps to reproduce: 1. Open attached project "778046.zip" 2. Open scene "repro" 3. In hierarchy, select Cube and open animation win... Read more
[safari] texture error with 9-slicing
-e: the used textures have rendering errors but only in Safari -repro: --open attached attached project (Heroku file) --build proje... Read more
[Linux Editor] System freezes after selecting items in the Inspector whe...
Steps to reproduce: 1) Open the project attached by user. 2) In /Assets/_Scenes open scene '02 Football.unity' 3) Make sure 'Maximiz... Read more
[OSX] Display.displays.Length doesn't identify the second monitor connec...
How to reproduce: 1. Open attached project on a Mac with multiple monitors 2. Attach the script Displays.cs to any gameobject 3. Pl... Read more
Setting connectedBody to null on OnJointBreak crashes Unity at physx::Sc...
Steps to reproduce: 1. Open attached project 2. Open scene "breakingrope" 3. Run it Note: Once connectedBody is ste to 0 Unity cra... Read more
[Metal][StandAlone][Linear] Unity splash screen on standalone player app...
Standalone builds using Metal and Linear color space brighten the Unity splash screen. Repro steps: 1. In player settings, set the ... Read more
[ImageEffects] TCG LUT Filtering does not give “Invalid LUT import setti...
An incorrect Filtering Mode on an LUT's import settings does not result in "Invalid LUT import settings" warning on the TCG componen... Read more
An exception is thrown when function with default params is called by an...
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Play the scene - Note the NullReferenceException error... Read more
All about bugs
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