Search Issue Tracker
Fixed in 5.3.5
Votes
1
Found in
5.3.3f1
Issue ID
774146
Regression
Yes
Uninformative "i < sampleCount" error on opening project
On importing package user gets uninformative errors: "i < sampleCount"
To repro:
Open package attached.
or
Import SECTR COMPLETE asset package.
Regression since 5.3.30f1.
Reproduces in 5.4 (tested on versions from a6 to b8).
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
psydent
Aug 15, 2016 21:53
Found in Unity 5.2.2f1 when loading a proprietary project.
Updating Assets/AppisodeAudio/importedaudio.wav - GUID: fa613ab85d3188b408ab040a0ca07fb4...
i < sampleCount
UnityEditor.AssetDatabase:Refresh(ImportAssetOptions)
UnityEditor.AssetDatabase:Refresh() (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/AssetDatabaseBindings.gen.cs:242)
ProjectManager:setupAssetsDir() (at Assets/Scripts/ProjectManager/ProjectManager.cs:194)
ProjectManager:loadProject() (at Assets/Scripts/ProjectManager/ProjectManager.cs:250)
MenuItems:loadProject() (at Assets/Scripts/UI/MenuItems.cs:46)
[/Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AudioImporter.cpp line 34]
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/AssetDatabaseBindings.gen.cs Line: 242)
i < sampleCount
UnityEditor.AssetDatabase:Refresh(ImportAssetOptions)
UnityEditor.AssetDatabase:Refresh() (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/AssetDatabaseBindings.gen.cs:242)
ProjectManager:setupAssetsDir() (at Assets/Scripts/ProjectManager/ProjectManager.cs:194)
ProjectManager:loadProject() (at Assets/Scripts/ProjectManager/ProjectManager.cs:250)
MenuItems:loadProject() (at Assets/Scripts/UI/MenuItems.cs:46)
evand
Jul 21, 2016 23:38
I got this same issue. Unity version 5.3.5f1.
I was importing Nihilore's music track from the Unity Asset Store.
0x73DB07
Apr 01, 2016 18:05
Reproduced in 5.3.4f1. It says "UnityEditor.HostView:OnGUI()" underneath. A text search of the entire project found no instances of "sampleCount".