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Fixed in 5.3.5
Votes
1
Found in
5.3.3f1
Issue ID
774146
Regression
Yes
Uninformative "i < sampleCount" error on opening project
On importing package user gets uninformative errors: "i < sampleCount"
To repro:
Open package attached.
or
Import SECTR COMPLETE asset package.
Regression since 5.3.30f1.
Reproduces in 5.4 (tested on versions from a6 to b8).
Comments (3)
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psydent
Aug 15, 2016 21:53
Found in Unity 5.2.2f1 when loading a proprietary project.
Updating Assets/AppisodeAudio/importedaudio.wav - GUID: fa613ab85d3188b408ab040a0ca07fb4...
i < sampleCount
UnityEditor.AssetDatabase:Refresh(ImportAssetOptions)
UnityEditor.AssetDatabase:Refresh() (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/AssetDatabaseBindings.gen.cs:242)
ProjectManager:setupAssetsDir() (at Assets/Scripts/ProjectManager/ProjectManager.cs:194)
ProjectManager:loadProject() (at Assets/Scripts/ProjectManager/ProjectManager.cs:250)
MenuItems:loadProject() (at Assets/Scripts/UI/MenuItems.cs:46)
[/Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AudioImporter.cpp line 34]
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/AssetDatabaseBindings.gen.cs Line: 242)
i < sampleCount
UnityEditor.AssetDatabase:Refresh(ImportAssetOptions)
UnityEditor.AssetDatabase:Refresh() (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/AssetDatabaseBindings.gen.cs:242)
ProjectManager:setupAssetsDir() (at Assets/Scripts/ProjectManager/ProjectManager.cs:194)
ProjectManager:loadProject() (at Assets/Scripts/ProjectManager/ProjectManager.cs:250)
MenuItems:loadProject() (at Assets/Scripts/UI/MenuItems.cs:46)
evand
Jul 21, 2016 23:38
I got this same issue. Unity version 5.3.5f1.
I was importing Nihilore's music track from the Unity Asset Store.
0x73DB07
Apr 01, 2016 18:05
Reproduced in 5.3.4f1. It says "UnityEditor.HostView:OnGUI()" underneath. A text search of the entire project found no instances of "sampleCount".