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[Audio] Component effect appears disabled on play and gets enabled after...
[Audio] Component effect appears disabled on play and gets enabled after we pause and play again - Launch the attached project - Lo... Read more
ArgumentOutOfRanceException when navigating UI elements after setting fi...
Steps to reproduce : - import the project attached - open the Controls scene and press play - navigate up a few timesfrom the green... Read more
Game object disappears after instantiating prefab from script and changi...
To reproduce: 1. Open attached project (772919.rar) 2. Create new scene and save it (call it 'test' for example) 3. Create another n... Read more
Reimport all operation crashes Unity
Reproduced only once. 1. Open attached project 2. Reimport All ==> Unity crashes Read more
Some parameters are linked in NetworkAnimator when AnimatorController co...
How to reproduce: 1. Open the attached project 2. Select TestObject from Assets folder 3. On the Network Animator component tick the... Read more
Crash when importing 3D model
Steps to reproduce: 1. Open attached project "772740.zip" 2. Reimport .dae file found in project tab Unity crashes Reproduced with... Read more
ForceSceneID doesn't change sceneID of inactive NetworkIdentity
Steps to reproduce: 1. Open attached project "772725.zip" 2. Open scene "main" 3. Build and run project 4. In built project, press ... Read more
CheckDisalowAllocation fatal error when selecting game object in the sce...
How to reproduce: 1. Open the attached project 2. Open Proto_map_00 scene 3. Try selecting one of the game object in the scene view ... Read more
[AW] while recording a Legacy Animation's rotation incorrectly sets curv...
How to reproduce: 1. Create a game object, assign it an "Animation" component (Legacy Animation) 2. Open the Animation Window 3. Cre... Read more
SyncListStruct<T> throws NullReferenceException if is declared without c...
Steps to reproduce: 1. Open attached project "772633.zip" 2. Open scene "Assets/synclist/synclist.unity" 3. Run scene 4. Start as h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations