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Navmesh Agent radius, height, step height can be set to negative values
How to reproduce: 1. Open a new project 2. Open the Navigation Window 3. Select the Agents tab - Every non-slider setting in that ... Read more
It's not clear which surface of the Nav Mesh Surface cube is getting baked
How to reproduce: 1. Open a new project 2. Create an empty gameobject 3. Attach a Nav Mesh Surface to it - Note that the cube boun... Read more
[iOS][Android] Standard shader with emission produces dark artifacts on ...
1. Open attached project 2. Build to iOS 3. Artifacts will appear on object Note: Look at image attached by user(upper object how i... Read more
Enlighten Cluster mesh triangulation differs from original mesh and can ...
To reproduce: 1. Open attached project (754298.zip) 2. Open "terrain_shadow" scene 3. Open Lighting window 4. In the Scene tab, cli... Read more
[SpriteEditor] Memory leak when applying changes to sprite
Steps to reproduce: 1. Open attached project "SpriteMemoryLeak.zip" 2. Select "ziyuan" sprite in project tab 3. Open sprite editor ... Read more
[Shuriken] ParticleSystem.Pause() resets Start delay
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. 4. Use A, S, D to Play(), Stop(), Pause(... Read more
[AssetBundle] Unity crashes when loading animator controller from resour...
How to reproduce: 1. Open the attached project 2. Open Test scene and select GameObject in hierarchy 3. If it doesn't have Animator... Read more
CanvasScaler does not update scale on the first frame
To reproduce: 1. Open attached project 2. Open "canvas_scaler" scene 3. Open Game window 4. Click pause and then Play 5. Notice that... Read more
[FBX] Unity hardcrashes when importing blender rigify model
Steps to reproduce: 1. Open attached project 2. Open "meshes" folder 3. Reimport "boxman.fbx" 4. Unity either hardcrashes or crashe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress