Search Issue Tracker

1
votes
Won't Fix

[Android] [Unity remote 4] compass input returns 0

Android

-

Feb 27, 2016

-

Version/s: 5.3.1f1

To reproduce: 1) Open the attached project 2) Open Unity remote 4 on android device 3) Play the scene 1, notice that it returns all ... Read more

3
votes
Duplicate

Fullscreen Windows Standalone player opens on first monitor instead of m...

Deployment Management

-

Feb 26, 2016

-

Version/s: 5.3.3f1

Fullscreen Windows Standalone player opens on first display instead of main display. https://oc.unity3d.com/index.php/s/2t42IbZjkdvS... Read more

0
votes
Fixed

[iOS] Application crashes after an appended build when using Cardboard S...

iOS

-

Feb 26, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. Open 'DemoScene' (Assets/Cardboard/DemoScene) 3. Build the project for iOS 4. Buil... Read more

0
votes
By Design

[Json]JsonUtility.ToJson() does not return data of class inside DLL in J...

Serialization

-

Feb 26, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project. 2. Open script named "Test". 3. Notice that Start() method is trying to return data of... Read more

0
votes
Duplicate

[InputField] Cannot reenter leading decimal point in "InputField"

UI

-

Feb 26, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open project attached and Open scene "Test". In "Hierarchy" window notice "InputField" component. 2. Click th... Read more

0
votes
Won't Fix

Crash in s_SkinVertices4Bones_Tangents_NEON_loop when reloading mesh

iOS

-

Feb 26, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Open attached project 2. Build to iOS and run - There should be two characters displayed in the app - After ... Read more

0
votes
Fixed

[HLSLcc] InterlockedAdd on RWByteAddressBuffer crashes the compiler

OpenGL

-

Feb 26, 2016

-

Version/s: 5.3.2f1

Doint an InterlockedAdd on a RWByteAddressBuffer results in shader compilation bugs: "Compute Shader compiler: internal error compi... Read more

0
votes
By Design

[Mesh] Normals changes when mesh is imported and rendered in Unity

Graphics - General

-

Feb 26, 2016

-

Version/s: 5.3.3f1

Reproduction steps 1. Open attached project. 2. Open and play "scenes > main" scene. 3. Notice the black eyelids on the "leprechaun"... Read more

0
votes
Fixed

render errors in sprite packer

2D

-

Feb 26, 2016

-

Version/s: 5.3.2p4

-e: packing the sprites in the attached project shows a lot of artifacts in the sprite packer -repro: --open attached project (see ... Read more

0
votes
Not Reproducible

[Edge] Infinity is displayed as 0.

WebGL

-

Feb 26, 2016

-

Version/s: 5.3.3f1

Steps to reproduce. 1. Build and run attached project. 2. Open it in MS Edge. 3. Click on button "Normal Infinity.". 4. On the left ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.