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In the Hierarchy panel, when searching, clicking on object and then on "...
To reproduce: 1) Create game object and a child to it 2) Make sure the hierarchy is collapsed (you cannot see child) 3) Use hierarch... Read more
Text on buttons is displayed twice when one of game object is enabled
To reproduce: 1. Open attached project 2. Open -Game scene 3. In Hierarchy select and enable Number* gameobject (GUI -> GameGUI ->... Read more
Toggle is not aligned in a Horizontal Layout and overlaps other elements...
Steps to reproduce : - create a new project - create a Canvas and an Empty Game Object - add the Horizontal Layout to the game obj... Read more
Slider is not aligned and does not appear in a Horizontal Layout after t...
Steps to reproduce : - create a new project - create a Canvas and an Empty Game Object - add the Horizontal Layout to the game obje... Read more
Slider and Toggle do not align in a Grid Layout until Scrollbar is added
Steps to reproduce : - create a new project - create a canvas and an Empty Game Object as a child - add the Grid Layout Component t... Read more
5.0 surface shaders use 13-14 more ALU instructions and are 20-50% slower
Import the attached Blend SM2.shader in Unity 4.x. It will work fine. Import it in Unity 5.0 and you will get the following compilat... Read more
NullReferenceException when adding Scroll Rect Component
Steps to reproduce : - create a new project - create a canvas and an empty game object - add the Scroll Rect Component to the game ... Read more
WP 8.1 Keyboard is not consistent with WP 8 keyboard
To reproduce: 1. Open attached project. It contains a scene with a GUI.TextField 2. Build & Run for Windows Store with Phone 8.1 sdk... Read more
5.0 shader upgrade: some shaders use too many interpolators
Import the attached LevelMesh_BasePass.shader in Unity 4.x. It imports without problem. Import it in Unity 5.0. Shader has the follo... Read more
All about bugs
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