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Most Recent
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1
votes
Fixed

Regression: "Unexpected recursive serialization of MonoBehaviour." when ...

Serialization

-

Dec 18, 2015

-

Version/s: 5.4.0b1

Regression - this happening only on 5.4.0b1, but not in 5.4.0a6 It happens when there is NetworkManager and Player prefab with Netw... Read more

0
votes
Fixed

[WebGL] Font (Class ID 128) getting stripped with NetworkManagerHUD active

WebGL

-

Dec 18, 2015

-

Version/s: 5.4.0b1

-e: see title. if you add the debug IMGUI NetworkManagerHUD it gets stripped in a WebGL build which makes it fail -repro: --open at... Read more

4
votes
Duplicate

When disabling collider within the OnTriggerStay function, VS runtime er...

Physics

-

Dec 18, 2015

-

Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project 2. Open and play the "Crash" scene 3. Visual Studio runtime error appears after which U... Read more

0
votes
By Design

[iOS/Android] RGBAFloat textures doesn't work with Bilinear filtering mo...

iOS

-

Dec 18, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Build 'GradientTest' scene for iOS 3. Build Xcode project to a device 4. Notice tha... Read more

0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

-

Dec 18, 2015

-

Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip" 2. Open scene "repro" 3. In hierarchy, select "NavMesh Surface (1)" and bak... Read more

0
votes
Fixed

[NavMeshSurface] Use Debug Focus point doesn’t update instantly when che...

AI

-

Dec 18, 2015

-

Version/s: 5.4.0a6

Reproduction steps: 1. Create new Unity project. 2. Create any game object and assign "NavMeshSurface" component to it. 3. Click on ... Read more

0
votes
Won't Fix

[NavMeshSurface] Debug information isn't moved together with NavMesh

AI

-

Dec 18, 2015

-

Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI9.zip" 2. Open scene "repro" 3. Select "NavMesh Surface" in the hierarchy 4. Enable... Read more

0
votes
By Design

[NavMeshSurface] Artefacts when NavMeshSurface has Show Voxels enabled

AI

-

Dec 18, 2015

-

Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI8.zip" 2. Open scene "repro" 3. Select "First" game object and in its NavMeshSurfac... Read more

0
votes
Fixed

[NavMeshSurface]Selecting navmesh surface with mouse drag while holding ...

AI

-

Dec 18, 2015

-

Version/s: 5.4.0a6

Reproduction steps: 1.Create new Unity project. 2.Create any game object and attach "NavMeshSurface" component to it. 3.Select it wi... Read more

0
votes
Won't Fix

[NavMeshSurface] NavMesh isn't cropped if it doesn't fit inside NavMeshS...

AI

-

Dec 18, 2015

-

Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI6.zip" 2. Open scene "repro" 3. In hierarchy, select "First" and bake NavMesh 4. In... Read more

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