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[HDRP] Cloud layer renders a black screen on Nvidia GPU < 10XX series
Repro steps :- Open attached project- Open scene called "SampleScene"- Build and run(Or alternatively launch de .exe in the project ... Read more
[Mobile] Keyboard is not opened when an InputField which Content Type is...
To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more
"Build Task CalculateSceneDependencyData failed with exception: Object r...
How to reproduce:1. Open the attached project "MissingScriptAddressablesBuildFailureRepro.zip"2. Open Window>Asset Management>... Read more
Crash on BRGPicking::OnBatchRendererGroup when selecting Object in Play ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scripts/BatchRenderGroupRaw/BatchRenderGroupRaw.unit... Read more
Input starts with the “Ended” phase when touching a side of a screen if ...
How to reproduce:1. Build And Run the user’s attached “InputSystemBug.zip” project on an iOS device2. In the app, press on the side ... Read more
Incorrect Path output is generated when pasting text in the Unity Record...
Reproduction steps:1. Open the attached “IN-101852.zip” project2. Go to Window > General > Recorder > Recorder Window3. In ... Read more
[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...
Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more
[HLSLcc] Tilt Shift set to high quality causes a big performance drop
Reproduction steps:1) Open attached project "MYMMO"2) Open scene "Main"3) Enter play mode4) Try changing Tilt Shift quality from Hig... Read more
Memory consumption increases in the Play mode on the URP 3D template wit...
How to reproduce:1. Open the "IN_40303" project2. In the Project Settings make sure Android Platform is selected3. Enter the Play Mo... Read more
All about bugs
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Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved