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Duplicate
Duplicate in 2023.2.X
Votes
0
Found in
2022.3.3f1
2023.1.1f1
2023.2.0a20
Issue ID
UUM-40636
Regression
Yes
Memory consumption increases in the Play mode on the URP 3D template with the Android Platform selected when the Editor window is minimized and running in the background
How to reproduce:
1. Open the "IN_40303" project
2. In the Project Settings make sure Android Platform is selected
3. Enter the Play Mode
4. Minimize the Editor
5. Open Task Manager and observe the Unity Editor task
6. Wait for 2-5 min
Expected result: memory consumption is not increasing
Actual result: memory consumption is increasing
Reproducible with: 2022.3.3f1, 2023.1.1f1, 2023.2.0a20
Not reproducible with: 2021.3.27f1
Reproducible on: Windows 10 Pro
Notes:
- Couldn't find regression due to errors when downgrading the project
- Only reproducible on the Android Platform
- Not reproducible in the Player
- Not reproducible if the Editor window is maximized
- Not reproducible on a new project
Workaround: deleting assets or changing the Editor layout fixes the issue
-
Resolution Note:
We have validated the repro project with the UUM-40249 fix and confirmed the issue is no longer reproducible.
Based on our testing result, we close this case as duplicate.Quote from UUM-40249 fix resolution:
"Fixed runtime performance drops when multiple views that uses incompatible RTHandle descriptors are rendered within a frame."
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-40249 -
Resolution Note (2023.2.X):
We have validated the repro project with the UUM-40249 fix and confirmed the issue is no longer reproducible.
Based on our testing result, we close this case as duplicate.Quote from UUM-40249 fix resolution:
"Fixed runtime performance drops when multiple views that uses incompatible RTHandle descriptors are rendered within a frame."
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-40249
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