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Duplicate

Votes

0

Found in

2022.3.3f1

2023.1.1f1

2023.2.0a20

Issue ID

UUM-40636

Regression

Yes

Memory consumption increases in the Play mode on the URP 3D template with the Android Platform selected when the Editor window is minimized and running in the background

-

How to reproduce:
1. Open the "IN_40303" project
2. In the Project Settings make sure Android Platform is selected
3. Enter the Play Mode
4. Minimize the Editor
5. Open Task Manager and observe the Unity Editor task
6. Wait for 2-5 min

Expected result: memory consumption is not increasing
Actual result: memory consumption is increasing

Reproducible with: 2022.3.3f1, 2023.1.1f1, 2023.2.0a20
Not reproducible with: 2021.3.27f1

Reproducible on: Windows 10 Pro

Notes:
- Couldn't find regression due to errors when downgrading the project
- Only reproducible on the Android Platform
- Not reproducible in the Player
- Not reproducible if the Editor window is maximized
- Not reproducible on a new project

Workaround: deleting assets or changing the Editor layout fixes the issue

  1. Resolution Note:

    We have validated the repro project with the UUM-40249 fix and confirmed the issue is no longer reproducible.
    Based on our testing result, we close this case as duplicate.

    Quote from UUM-40249 fix resolution:
    "Fixed runtime performance drops when multiple views that uses incompatible RTHandle descriptors are rendered within a frame."
    Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-40249

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