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Missing Method Exceptions not caught at compile time
Repro: 1. Open and run the project notice the MissingMethodException after play. 2.Notice that the snippet below (from Test.cs) is ... Read more
External: webgl doesn't build from non-ASCII path
Steps to repro: 1. Create a new project. Make sure the path contains any letter from 'ąčęėįšųūž' 2. Build to webgl, observe the failure Read more
Remove mention of 'graphicsPixelFillrate' from SystemInfo.graphicsShader...
SystemInfo.graphicsPixelFillrate became obsolete in 5.0 - there's still reference to it in SystemInfo.graphicsShaderLevel SR page. Read more
Creating UI object, removing all components and undo'ing crashes Unity
To reproduce this bug: 1. Create a new project 2. Create UI object ( for example Image, Panel and etc.) 3. Remove all components of... Read more
Right clicking Reference Resolution component which has a script attache...
How to reproduce: 1. Create a new project and create any script 'MyScript' 2. Add 'Reference Resolution' component to MainCamera gam... Read more
The animation window does not show properties of animated game object if...
To reproduce this bug: 1. Open the attached project 2. Open Main scene 3. Click on canvas in hierarchy 4. Open animation window 5.... Read more
Enlighten bake process stops due to exception caused by non-ASCII charac...
To reproduce the bug: 1. Create a new project with name containing letters such: ą č ę ė į š ų ū and etc. 2. Open Lightmapping wind... Read more
Sprites placed on other sprite's alpha area, when using TightPackerPolic...
Repro: 1. Open project. 2. Run UI Bug Only happens with TightPackerPolicy, because sprites are placed on-top of unused space in ot... Read more
GUI image's position on the x/y axis influences it's visibly size
To Reproduce: 1. Open scene 'Example' try dragging one of the green object back and forward on the x axis, notice that while one si... Read more
Different resolutions have pixel offsets in uGUI
Different resolutions might reveal a slight pixel error, which becomes really apparent when relying on images being pixel-perfect. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection