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0
votes
Fixed

[ios][buildsize] 5.3.3p2 iOS executable size is 5MB larger than 5.2.4

iOS

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Mar 01, 2016

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Version/s: 5.3.3p2

Have a fairly simple project (almost no scripts - just one postprocessing script and FPS counter). iOS (32+64 bit) build on 5.3.3p2 ... Read more

0
votes
Fixed
0
votes
Fixed

[Input] Double clicking on the input option in the mac standalone player...

Input

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Mar 01, 2016

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Version/s: 5.3.3p2

Steps to repro: - Launch the attached standalone player for mac (universal binary) - In the launch screen, go to input section - Dou... Read more

1
votes
Fixed

[Windows]Editor tries to connect to CacheServer every time when user typ...

Asset Loading

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Mar 01, 2016

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Version/s: 5.3.3p2

Regression: The first build where issue introduced Version 5.3.0a3 (f8fce16f3b0f) Steps: 1. Open Editor 2. Go to "Edit -> Preference... Read more

1
votes
Postponed

Performance FPS regression on Canvas Rendering between 4.7.1 - 5.3.3f1

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Performance FPS regression between 4.7.1 - 5.3.3f1. Steps to Repro: 1. Run 4.7 project, connect profiler and observe Number of Bat... Read more

0
votes
Fixed

UI Elements become invisible after scrolling "Graphics" option for the e...

UI

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Mar 01, 2016

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Version/s: 5.4.0b8

1. Open scene "mainScene" 2. Select any button from withing scene view 3. Change "Graphic" for the selected button from inspector 4.... Read more

12
votes
By Design

Physics 2D raycast ignores layer order

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open the attached project 2. Open scene "Test" 3. Enter Play mode 4. Click on the sprite in the center in the... Read more

0
votes
Fixed

[UWP] StoreLogo.png name is used instead of StoreLogo.scale-100.png

Windows Store Apps

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Mar 01, 2016

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Version/s: 5.3.3p2

StoreLogo.png name is used instead of StoreLogo.scale-100.png. This gives an error in Visual Studio and the asset isn't included Fu... Read more

0
votes
Fixed

Resizing the camera's viewport rect affects shadow quality

Shadows/Lights

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Mar 01, 2016

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Version/s: 5.3.3p2

By changing the resolution you're changing the projected area of each screen pixel into the shadowmap. Differing results are to be e... Read more

0
votes
Won't Fix

[Camera] [GameView] Shadow disappears with large value of far clipping p...

Camera

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Mar 01, 2016

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Version/s: 5.3.3p2

Reproduction steps: 1. Open attached project. 2. Open and play "TestScene". 3. Select "Main Camera" game object and change far clipp... Read more

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