Search Issue Tracker
Nothing about UnityEngine.WSA
There is absolutely nothing about UnityEngine.WSA in scripting reference. Monodevelop can auto-finish when writing UnityEngine.WSA.x... Read more
AudioClip.Create lacks documentation and overloads
Documentation in Scripting Reference of AudioClip.Create lacks information and overloads. file:///C:/Program%20Files/Unity%205.0.0b... Read more
API updater does not update AudioClip.Create
When loading the attached script in 5.0.0b1 there is no message that AudioClip.Create() with 8 arguments is obsolete, and _outp... Read more
When Camera Clear Flags is set to Don't Clear or Depth Only, clicking on...
To reproduce: 1) Create new project 2) Add 2 cubes to scene, make sure you can see them as two separate objects 3) Add a OnMouseDown... Read more
NullReferenceException is thrown when creating new audio mixer
To reproduce: 1. Create new project 2. Open the Audio Mixer window with no objects in the hierarchy selected 3. Click the + button n... Read more
GameObject>3D Object>Cloth doesn't do anything
To reproduce: 1) Create new project 2) In top menu, go to "GameObject -> 3D Object -> Cloth". It does exactly nothing Workaround: M... Read more
Script always opened in existing Visual Studio instance instead of openi...
Set External Editor to VS 2010. Open script in it. Set External Editor to VS 2012. Open script again. Expected: VS 2012 opens with... Read more
Script editing falls back to MonoDevelop after using Visual Studio and c...
1. Had Visual Studio 2012 open with some solution 2. Opened Unity and created a C# script 3. Double clicked on the script -> a secon... Read more
Native plugins can not be used in Windows Phone 8.1
Steps to reproduce: 1. Download attached project 2. Build and run to WP8.1 3. Exception will be thrown: A first chance exception of ... Read more
Editor GUI does not display text/objects/assets (Win XP Only)
Win XP 32-bit does not display text/objects/assets in editor. Please see attached screen shot for details. To reproduce: - Create a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application