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0
votes
Won't Fix

Editor crashes in mono_unity_liveness_calculation_from_statics when usin...

Mono

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Jun 22, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open the attached project.2. Place the 'TestScript' script on any object.3. Press play.4. Stop playing. Unity... Read more

0
votes
Fixed

Editor crashes when replacing prefab with ALT button pressed

Assets Management

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Jun 22, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more

0
votes
Not Reproducible

CanvasRenderer.SetMesh() causes Unity to crash

UI

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Jun 22, 2016

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Version/s: 5.4.0b22

Repro steps:1. Download user attached project.2. Open scene DemoSceneCanvas3. Project should crash right after rendering canvas on s... Read more

0
votes
Not Reproducible

Shadows are not working properly with OpenGLCore, Direct3D11

Shadows/Lights

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Jun 22, 2016

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Version/s: 5.4.0b22

1. Open CaveScene in user attached project2.a) If on mac set graphics API to OpenGLCore2.b) If on windows set graphics API to Direct... Read more

52
votes
Fixed

Projects without audio stop the external audio sources on Android

Android

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Jun 22, 2016

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Version/s: 5.3.5p4

Reproduction steps:1) Build user's attached project2) Import any audio to device (or use app like Spotify, Soundcloud etc.)3) Turn o... Read more

0
votes
Fixed

[OSX] Animations play at a reduced frame rate compared to a previous ver...

Mobile Rendering

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Jun 22, 2016

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Version/s: 5.3.5p4

How to reproduce: 1. Open attached project (ownCloud)2. Switch Build Target to iOS3. Open scene Globals.unity4. Play the scene- Note... Read more

0
votes
Fixed

[tvOS] Player settings allow to select unsupported player configuration

tvOS

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Jun 22, 2016

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Version/s: 5.4.0b22

On tvOS it's possible to select Mono scripting backend when using Device SDK. Also, the Architecture dropdown shows incorrect archit... Read more

0
votes
By Design

SetInts doesn't work properly with ComputeShader

Shaders

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Jun 22, 2016

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Version/s: 5.4.0b17

To reproduce:1. Open attached project2. Play DefaultScene3. Observe log in console In the DefaultScene an object TestCopy contains a... Read more

0
votes
Fixed

[Frame debugger] deferred lighting mode doesn't show RenderTarget previe...

Graphics - General

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Jun 22, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached project " FrameDebugger.zip" and open in Unity.2) Open scene 'scene'.3) Make sure Main Came... Read more

0
votes
By Design

Particle System gizmo never shows up

Editor - Other

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Jun 22, 2016

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Version/s: 5.3.4f1

1. load attached project or create one from scratch2. go to GameObject -> particle system Result: the gizmo never shows up, even ... Read more

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