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0
votes
Won't Fix

[Shaders] SetFloat can not be set for arrays in shaders

Shaders

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Jun 07, 2016

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Version/s: 5.3.4p5

Steps to reproduce:1. open users attached project2. play scene Expected: sphere blueActual: sphere black Reproduced: 5.4.0b21Not rep... Read more

0
votes
Fixed

[Linux] Splash screen centered on the bottom left corner when running in...

Linux

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Jun 07, 2016

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Version/s: 5.4.0b21

To Reproduce: 1. Build an empty project for Linux ( tried building on OSX and Ubuntu when testing).2. Launch the app in fulscreen mo... Read more

0
votes
Fixed

Animation is glitchy when 'Optimize Game Objects' option is selected

Animation

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Jun 07, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1) Open the attached project.2) Open scene 'BugReportScene'.3) Enter play mode. There are 2 animated .fbx models ... Read more

0
votes
Fixed

Reading screen size in Awake() or Start() prints out incorrect values on...

iOS

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Jun 07, 2016

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Version/s: 5.4.0b20

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.4) Deploy the project to iPhone 6+ via Xcode.5) Open th... Read more

0
votes
Fixed

AABB + NaN errors

Animation

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Jun 07, 2016

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Version/s:

Selecting "character_openDoorMirror_2016_02_26" fbx (fbx root or OpenDoorMirror_2016_02_26 clip) generates multiple errors... see at... Read more

1
votes
Fixed

[Android] Socket.OSSupportsIPv6 throwing exception on Android if API com...

Android

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Jun 07, 2016

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Version/s: 5.3.5f1

To reproduce:1) Open attached project (Broken one)2) Make sure API Compatibility in player settings is set to .NET 2.03) Build and r... Read more

0
votes
Fixed

[Android] [Mac] On El Capitan, the Android SDK Root folder prompt is not...

Android

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Jun 07, 2016

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Version/s: 5.3.5p3

To reproduce:1) Create new project2) Set it for Android building3) In Preferences -> External Tools, make sure that Android SDK i... Read more

0
votes
Won't Fix

Halo texture disappears from scene after making changes to Import Settings

Camera

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Jun 07, 2016

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Version/s: 5.4.0b21

1. Open the attached project 'HaloBug'2. Open the available scene3. Select the texture in Assets4. In the Inspector window change 'A... Read more

0
votes
Fixed

After commenting FormerlySerializedAs attribute variable's value is chan...

Scripting

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Jun 07, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open user's attached project2) Select "Test prefab" prefab in Project window then change "Test variable" value... Read more

1
votes
Fixed

Error when instantiating a prefab from an asset bundle that contains scr...

Asset Loading

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Jun 07, 2016

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Version/s: 5.3.4p6

Repro steps:--------------------------1) Open project "UnloadMultiplatformTest"2) Set build target to the one you will test (reprodu... Read more

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