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Sprite does not rotate using animations when kinematic rigidbody is applied
Reproduction steps: 1. Open the attached project 2. Open scene "Scene" 3. Play 4. Notice that object is not rotating 5. Disable "Is ... Read more
External: [WebGL][Audio] Audio gets distorted when rotating camera
To reproduce: 1. Open attached project 2. Build and run Main scene 3. Rotate camera around 4. Sound gets distorted when rotating c... Read more
Increased amount of draw call batches between 5.0 and 5.3
How to reproduce: 1. Open project from case 785790 2. Open scene Maps/Scenes/Terminal_DM.unity 3. Play the scene - Note the large ... Read more
Deleting large number of objects crashes Unity at UndoBase::DetermineUnd...
Steps to reproduce: 1. Open attached project "785775.zip" 2. Open scene "BootScene" 3. In hierarchy, notice "wand_gateway" object 4... Read more
[VR] Reflections don't work with deferred rendering + stereo single-pass
Currently reflections don't work when using deferred rendering with stereo single-pass enabled. You can use the project in this bug... Read more
[Multi display] Unresponsive UI in second screen with different resolution
Steps to reproduce: 1. Download and open the attached project 2. Set second monitor different resolution from monitor 1 (eg. 1366 x ... Read more
[Android] When screen resolution is changed there is a frame with graphi...
Reproduction steps: 1) Open attached project "ResolutionChangeBug" 2) Build scene "Test" for Android 3) Run on a device --- Every se... Read more
Changing to lower Texture Quality breaks baked lighting
When changing Quality Levels at runtime, if the new quality setting has a lower Texture Quality level, then all baked lighting for i... Read more
Camera preview loses its depth test when changing between game and scene...
Steps to reproduce: 1. Download and import attached project. (CameraPreview_Strip.zip) 2. Open scene: Classic_E06_F01 3. Select cam... Read more
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