Search Issue Tracker
Crash when applying changes to prefab after script renaming
- Open attached project - Drag prefab Prefabs\Vehicles\Abstract Tank.prefab to the Hierarchy to create an instance of it - On this i... Read more
PlayerSettings: Toggle ColorSpace between linear & gamma causes InvalidO...
Steps to reproduce: 1. Open the project. 2. Load the scene 'Scene.Test' from Project->PremultiplyLinearIssue->Scenes. 3. Access Play... Read more
Editor hangs when processing materials
How to reproduce: 1. Open attached project 2. Select a prefab in the Units directory 3. Keep selecting prefabs until Unity hangs Read more
HingeJoint2d does not connect to the world if created via script
To reproduce: 1. Open the attached repro.unitypackage 2. Open the scene repro 3. Enter play mode - notice the paper clip falls throu... Read more
[MovieTexture] Rolloff not working on Movie Textures audio
Steps to reproduce: 1. Open the attached project 2. Open and play 'AudioVideo3DSoundBug' scene 3. Notice the game object with movie... Read more
Application.persistentDataPath returns different paths on Android in dev...
Application.persistentDataPath returns different paths depending whether Android build was development (then it returns storage/emul... Read more
Missing link in release notes 5.1b3
Find this sentence and notice that there is "blah" word in the middle of sentence: SDK integration in Preview mode, get started by... Read more
iOS project fail running with error thrown
-e: see above, the error being thrown on running the project: Unable to find method UNetStaticUpdate in [UnityEngine.Networking.dll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects