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[Probes] Memory Leak when using reflection probes with Graphics Jobs ena...
1. Open the attached project 'Probes'2. Open the available scene3. Build & Run4. Check built project's memory usageNote: Memory ... Read more
Missing referenced script warnings on prefab-ed objects without a missin...
Steps to reproduce:1. open attached 'missingPrefab.zp'2. play scene 'main'3. check console Actual: missing scripts warnings printed ... Read more
[Android] PostProcessBuild is executed after the app is deployed and run...
To reproduce:1) Open attached project2) Build and run on Standalone platform3) Notice that during PostProcess a dialog jumps in from... Read more
[Shuriken] Particle.GetCurrentSize3D apply curves only to x if separate ...
Steps to reproduce: 1. Download and import attached project.2. Open scene: test3_3D_size.3. Press play.4. In hierarchy, select "3D s... Read more
Resources are exported to build despite that they are not used in scenes...
Steps to reproduce:1. Open attached project2. Open "Main" scene-- Notice that this scene is empty/default3. Build this scene4. Check... Read more
Error message appears on the next window not where it occurs
Prerequisites:- Have a valid seat-based serial key assigned to User1 (User1 already accepted the seat, and received serial key by em... Read more
Create account links to old accounts page
Repro:1. Launch editor2. From the Welcome screen choose to Create account3. Observe that you're moved to https://accounts-staging.un... Read more
Building WebGL with Crash Reporting throws UnusedBytecodeStripper2 excep...
Building a project in WebGL with UnityCrashLog.unitypackage and Unity Performance Reporting throws 'UnusedBytecodeStripper2.exe did ... Read more
[Memory] - 5.4 : Unity crashed when leaving play mode
Description:Crash after leaving play mode, unsure of the exact cause. User is getting a different crash then the crash I get. I get ... Read more
Crashes when "Open Project" between projects of different Unity 5.3.5x v...
Reproduction Steps:1. Open User's or any other project in Unity 5.3.5f12. Close the project3. Open Any other project in Unity 5.3.5p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor