Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.0.1f1
Issue ID
690479
Regression
No
Crash when applying changes to prefab after script renaming
- Open attached project
- Drag prefab Prefabs\Vehicles\Abstract Tank.prefab to the Hierarchy to create an instance of it
- On this instance, go to Above\Health Bar
- Select the StayInsideBoundaries script and rename it to StayInsideBoundaries1
- Click on the green icon next to the prefab (http://i.imgur.com/p8m4boa.png) an select Apply.
The Editor will crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Add comment