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Unity player crashes on iOS with an EXC_BAD_ACCESS error
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more
[UNET] SyncVar member variable inside a property setter should throw a c...
Steps to reproduce:1. open users 'UnetDocsError.zip'- check console Expected: warning in console "Note that setting a SyncVar member... Read more
Batching statistics is not collected
How to reproduce: 1. Open the attached project and the "Batching Test" scene in it.2. Open the Profiler window.3. Make sure that Sta... Read more
WebGL build shows black screen
Steps to reproduce:1. Open user's attached project.2. Open the scene called "CarTutAlt".3. In toolbar press play button.--- Note tha... Read more
Mask is not anti-aliased, contains visible jagged edges
Steps to reproduce:1. open attached project2. press play (optional, but center camera) Red - maskWhite - image Expected: both mask a... Read more
[TrailRenderer] does not start from start position when attached to fast...
Steps to reproduce:1. open users attached project (last one he attached)2. play the scene Expected: TrailRenderer starts from green ... Read more
Setting HideFlags.DontSaveInEditor on a GameObject breaks its Update loo...
Steps to reproduce:1. open users attached project2. scene 'Main'3. scale cube 'Buggy' in scene view Actual: values are not loggedExp... Read more
Animation/motion stutter after several hours
How to reproduce: 1. Open the attached project and "CharacterThirdPerson" scene in it.2. Play the scene, run around and observe that... Read more
[iOS] PropertyInfo incorrect for objects serialised to JSON
Steps to reproduce:1) Open the project attached by me.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Op... Read more
[iOS][IL2CPP] Application crashes when calling GCHandle.Alloc() with a '...
Steps to reproduce: 1. Open attached project (gchandle_stripped.zip)2. Switch to iOS3. Build and run the game on device4. The app cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
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