Search Issue Tracker
Duplicate
Votes
0
Found in
2019.1.0b1
2019.2.0a2
Issue ID
1121989
Regression
Yes
[Android] Application crash on startup when building with IL2CPP scripting backend
To reproduce:
1. Open any project
2. In Player Settings, change Bundle Identifier, change scripting backend to IL2CPP
3. Build and Run the app
Expected: app is launched successfully
Actual: app crashes on launch
Reproduced in: 2019.1.0b1, 2019.2.0a3
Not reproduced in: 2017.4.19f1, 2018.3.4f3, 2019.1.0a15, 2019.2.0a1
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
noraidaputri774
Oct 24, 2020 23:08
Saya Mau Mem Perbaiki Bug
gamecoaster_ssg
Aug 19, 2019 06:38
2019.1.12 too. :-(
lpt0
Jun 27, 2019 14:02
Same issue in 2019.1.7