Search Issue Tracker
Duplicate
Votes
0
Found in
2019.1.0b1
2019.2.0a2
Issue ID
1121989
Regression
Yes
[Android] Application crash on startup when building with IL2CPP scripting backend
To reproduce:
1. Open any project
2. In Player Settings, change Bundle Identifier, change scripting backend to IL2CPP
3. Build and Run the app
Expected: app is launched successfully
Actual: app crashes on launch
Reproduced in: 2019.1.0b1, 2019.2.0a3
Not reproduced in: 2017.4.19f1, 2018.3.4f3, 2019.1.0a15, 2019.2.0a1
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
noraidaputri774
Oct 24, 2020 23:08
Saya Mau Mem Perbaiki Bug
gamecoaster_ssg
Aug 19, 2019 06:38
2019.1.12 too. :-(
lpt0
Jun 27, 2019 14:02
Same issue in 2019.1.7