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GetKey returns false when checking for multiple keys held down when new ...
Steps to reproduce:1. Open attached project "getkey.zip"2. Open "GetKey bug" scene3. Run the project4. Hold "A" and "S" keys down5. ... Read more
Parameters on Wheel Collider are uneditable
Steps to reproduce:1. Open attached project "wheel.zip"2. Open "test" scene3. Select "wheel" gameobject in Hierarchy4. Try to edit W... Read more
[VR] Different particle shader transparency between editor and build
Steps to reproduce:1. Download attached project and open scene "TestScene"2. Make sure VR mode is on in settings3. Build for standal... Read more
Collision detection constantly failing
Reproduction steps:1. Open attached project "Collision" (Attached in the edit)2. Open scene "Main"3. Play the scene4. Move off the p... Read more
[Shaders] Transparent shader writes into DepthNormals texture, because m...
Reproduction steps("video" attached):1. Open attached project.2. Select "Assets/Art/Transparent_Writes_Normals.mat".3. Notice it use... Read more
[tvOS] Setting UnityEngine.Apple.TV.Remote.allowRemoteRotation in Awake ...
Steps to reproduce: 1. Open attached project (tvos_rotation.zip)2. Switch to tvOS3. Open and build 'Test' scene4. Build and run on A... Read more
transform.childCount remains the same after deleting all children
Steps to reproduce:1. Open attached project "childtest.zip"2. Open "test" scene3. Run the project4. Press Button5. Notice how Debug.... Read more
[ContextMenu] Screen.width and Screen.height return inspector window dim...
Reproduction steps:1. Open the attached project2. Open the available scene3. Enable 'LogInUpdate' in the 'Test' gameobject4. Play sc... Read more
[BakedGI] Doubling light intensity while upgrading project from Unity 4 ...
Steps to reproduce: 1. Open attached project using Unity 42. Open scene "inter", select "Spotlight" and notice that it's intensity i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks