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1
votes
Fixed

[Android] [Quest] Video freezes after the first frame when ran on Quest

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Aug 16, 2023

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Version/s: 2022.3.7f1, 2023.1.9f1, 2023.2.0b5, 2023.3.0a3

Reproduction steps:1. Open the attached project "ReproProj" with the Android platform selected2. Open the “/Assets/Scenes/SampleScen... Read more

1
votes
Fixed

Lighting is not working when one of the Entities is very far away

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Aug 16, 2023

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Version/s: 2022.3.7f1, 2023.1.9f1, 2023.2.0b5, 2023.3.0a3

Reproduction steps:1. Open the attached project “RenderBug”2. Open the “Assets/OutdoorsScene” Scene3. In the Hierarchy window enable... Read more

0
votes
Fixed

Old style buttons are shown in the Nodes when using the Visual Effect Graph

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Aug 16, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5

How to reproduce:1. Create a new project with a 3D (URP) or 3D (HDRP) template2. Add a new Visual Effect Graph3. In the Visual Effec... Read more

2
votes
Fixed

“UnityException: Could not find the requested Platform Texture Settings...

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Aug 16, 2023

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Version/s: 2023.1.6f1, 2023.2.0b2

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “TEXTURELOCATION” Texture3. Observe the... Read more

0
votes
Fixed

[HDRP] Error spam when assigning invalid custom material to a water comp...

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Aug 15, 2023

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Version/s: 2022.3.9f1, 2023.2.0b4, 2023.3.0a1

If you assign an invalid custom material to a water component, the console will get sapmmed with errors similar to the following:{co... Read more

0
votes
Fixed

[RayTacing] enable_ray_tracing_shader_debug_symbols pragma doesn't inclu...

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Aug 14, 2023

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Version/s: 2023.2.0b4, 2023.3.0a1, 7000.0.0a1

When using #pragma enable_ray_tracing_shader_debug_symbols in HLSL code, the pragma doesn't cause the shader source to be included i... Read more

0
votes
Fixed

Deadlock when building player in DOTS project

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Aug 14, 2023

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Version/s: 2022.3.0f1, 2023.1.0f1, 2023.2.0b1, 2023.3.0a1

Bonfire has 100% freeze when building the player after clean import.Freeze was tracked down to Import Worker msg parsing during the ... Read more

0
votes
Fixed

Font size calculation is different for each letter when using UnityEngin...

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Aug 14, 2023

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Version/s: 2023.1.9f1, 2023.2.0b5, 2023.3.0a1

How to reproduce:1. Open the attached project "mono-font-repro-project.zip"2. Select Assets/ReproScriptableObject.asset in the Proje... Read more

18
votes
Fixed

WebCamTexture.GetPixels32 returns black pixels when in WebGL Player

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Aug 14, 2023

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Version/s: 2022.3.7f1, 2023.1.9f1, 2023.2.0b4, 6000.0.37f1

Reproduction steps:1. Open the “WebcamGetPixels32“ project2. Open the “Sample” scene3. Ensure a webcam device or a virtual camera is... Read more

1
votes
Fixed

Assertion failed on expression: 's_EditorSettings != NULL' when exiting ...

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Aug 14, 2023

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Version/s: 2021.3.29f1

Assertion failed when running builds with -quit argument and using Accelerator with -cacheServerWaitForUploadCompletion: Assertion f... Read more

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