Search Issue Tracker
Fixed in 2021.3.34f1
Fixed in 2021.3.X, 2022.3.X, 2023.2.X, 2023.2.4f1, 2023.3.X
Votes
0
Found in
2021.3.29f1
2022.3.7f1
2023.1.9f1
2023.2.0b5
Issue ID
UUM-46336
Regression
No
Old style buttons are shown in the Nodes when using the Visual Effect Graph
How to reproduce:
1. Create a new project with a 3D (URP) or 3D (HDRP) template
2. Add a new Visual Effect Graph
3. In the Visual Effect Graph add “Divide” Node
4. In the Node press on the gear icon
5. Observe the buttons
Expected result: Buttons have a new design
Actual result: Buttons have old design
Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5
Reproduced on: macOS 13.4.1 (Intel)
Not reproducible on: No other environment tested
Note: also reproducible with other Nodes (Add, Multiply)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 2023.3):
Fixed in: 2023.3.0a13
Resolution Note (fix version 2023.2):
Fixed in: 2023.2.4f1
Resolution Note (fix version 2022.3):
Fixed in: 2022.3.16f1
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.34f1