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0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Fixed

2D light is rendered in half in its Y-axis when two Sprite Shape objects...

2D

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Aug 30, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1274010"2. Open the SampleScene3. Move the camera until both SpriteShape a... Read more

0
votes
Fixed

Light.useViewFrustumForShadowCasterCull not working properly for Shadow ...

Lighting

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Nov 13, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.2.0b18, 2023.3.0a14, 6000.0.0b11

Steps to reproduce:1. Open the attached project "FrustumShadowCullBug.zip" and open "SampleScene.unity"2. Go to Frame Debugger and c... Read more

0
votes
Fixed

[Backport] Videos fail to play on Standalone Windows players with some A...

Video

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

null Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

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Jul 30, 2019

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Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

0
votes
By Design

[Physics2D] Unable to delete Polygon Collider 2D shapes when there are m...

Physics2D

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Jan 30, 2020

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Version/s: 2017.4, 2019.3.0f5, 2020.1

Reproduction steps:1. Create a new Project2. Import "Walls.png" and select Texture Type Sprite (2D and UI) in import settings3. Drag... Read more

0
votes
Fixed

[Profiler] Same callstack is shown for all identically named threads in ...

Profiling

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Oct 08, 2020

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Version/s: 2019.4, 2019.4.0f1, 2021.1

Reproduction steps:1. Open any project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Load the attached profili... Read more

3
votes
Fixed

[Android] Build fails when running IL2CPP build with Master compiler con...

Android

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Aug 29, 2020

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Version/s: 2020.1, 2020.1.3f1, 2021.1

Reproduction steps:1. Download and open the attached project "1273919.zip"2. Select AndroidClassicBuildConfiguration in the project ... Read more

1
votes
Postponed

[VSTU] Thread debugging crashes Unity

CodeEditors

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Feb 09, 2016

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Version/s: 5.3.2p2

Workaround: Disable Exception support in VS------------------------------------Caused by issue on VSTU side. Read more

0
votes
Fixed

[Backport] BuildPipeline.BuildPlayer throws "The build cannot be appende...

Android

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May 27, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

How to reproduce it:1. Open the user's attached project "Upgrade.zip"2. In the menu bar click "shoutr lab" > "Export for Android"... Read more

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