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LateUpdate doesn't override Color value set by Animator
LateUpdate doesn't override Color value set by Animator According to the information from unity employee in this topic http://forum.... Read more
[iOS][MT] Crash when trying to render with multiple iOS devices to the s...
To Reproduce: 1. Open and run the attached project with Metal.2. Connect one device to an Apple TV (other AirPlay Server) and click ... Read more
SetPixel bug with Generated (and possibly other) textures
To reproduce:1. Open attached project2. Open TransparencyBugScene3. Notice that transparent textures generated in editor have issues... Read more
[Android] When rendering path is set to forward, materials look glitched...
Reproduction steps:1. Open the attached reproduction project2. Open and play the "test" scene3. Notice that everything looks good (c... Read more
List type cast causes build error
-e: user test project fails to build with IL2CPP -repro:--open attached project--try building for WebGL--NOTICE it fails compiling--... Read more
[UNETServerDll] Send callback is not invoked after NetLibraryManager.Sen...
Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console 4. Run "ClientGUI.... Read more
Changing InteractableStates while Deactivating EventSystem causes NullRe...
To reproduce the issue follow the steps:1. Launch the attached project called 'Selectable'2. Open the "Sample" scene3. Run the scene... Read more
[UNETServerDll] Each next "connect" occupies more memory than previous one
Steps:1. Open attached project in VS 20152. Run ClientGUI project==>Diagnostic tab shows the amount of occupied memory(46 MB)3. P... Read more
[UNETServerDll] No error message when NetLibraryManager.Send() is failed
Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more
[Android] [Crash] Crash on some Samsung Galaxy S3 devices when loading t...
Reproduction steps:1) Open attached project2) Build and run on an Android device--- Only got repro with T-Mobile Samsung Galaxy S3--... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector