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0
votes
Fixed

LateUpdate doesn't override Color value set by Animator

Graphics - General

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Apr 11, 2016

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Version/s: 5.3.3p1

LateUpdate doesn't override Color value set by Animator According to the information from unity employee in this topic http://forum.... Read more

0
votes
Not Reproducible

[iOS][MT] Crash when trying to render with multiple iOS devices to the s...

iOS

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Apr 11, 2016

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Version/s: 5.3.4p1

To Reproduce: 1. Open and run the attached project with Metal.2. Connect one device to an Apple TV (other AirPlay Server) and click ... Read more

0
votes
By Design

SetPixel bug with Generated (and possibly other) textures

2D

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Apr 11, 2016

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Version/s: 5.3.4f1

To reproduce:1. Open attached project2. Open TransparencyBugScene3. Notice that transparent textures generated in editor have issues... Read more

0
votes
Fixed

[Android] When rendering path is set to forward, materials look glitched...

Android

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Apr 11, 2016

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Version/s: 5.3.4p3

Reproduction steps:1. Open the attached reproduction project2. Open and play the "test" scene3. Notice that everything looks good (c... Read more

0
votes
Won't Fix

List type cast causes build error

IL2CPP

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Apr 11, 2016

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Version/s: 5.3.3f1

-e: user test project fails to build with IL2CPP -repro:--open attached project--try building for WebGL--NOTICE it fails compiling--... Read more

0
votes
Not Reproducible

[UNETServerDll] Send callback is not invoked after NetLibraryManager.Sen...

Networking

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Apr 11, 2016

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Version/s: 5.4.0b14

Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console 4. Run "ClientGUI.... Read more

0
votes
Fixed

Changing InteractableStates while Deactivating EventSystem causes NullRe...

UI

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Apr 11, 2016

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Version/s: 5.3.4p1

To reproduce the issue follow the steps:1. Launch the attached project called 'Selectable'2. Open the "Sample" scene3. Run the scene... Read more

0
votes
By Design

[UNETServerDll] Each next "connect" occupies more memory than previous one

Networking

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Apr 11, 2016

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Version/s: 5.4.0b14

Steps:1. Open attached project in VS 20152. Run ClientGUI project==>Diagnostic tab shows the amount of occupied memory(46 MB)3. P... Read more

0
votes
Fixed

[UNETServerDll] No error message when NetLibraryManager.Send() is failed

Networking

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Apr 11, 2016

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Version/s: 5.4.0b14

Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more

5
votes
By Design

[Android] [Crash] Crash on some Samsung Galaxy S3 devices when loading t...

Android

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Apr 11, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open attached project2) Build and run on an Android device--- Only got repro with T-Mobile Samsung Galaxy S3--... Read more

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