Search Issue Tracker
Fixed in 6000.0.12f1
Fixed in 6000.0.X, future release
Votes
1
Found in
6000.0.10f1
6000.1.0a7
Issue ID
UUM-75220
Regression
Yes
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when selecting the “Cloud Layer“ option in Visual Environment component
{}Most likely duplicates{}: [https://jira.unity3d.com/browse/UUM-75374]
{}Potentially related{}: [https://jira.unity3d.com/browse/UUM-75243]
Reproduction steps:
1. Open the attached “repro-project“
2. Open the “Assets/OutdoorsScene.unity“ scene
3. In the Hierarchy window select the “Sky and Fog Volume“ GameObject
4. In the Inspector find the “Visual Environment“ component and enable the “Background Clouds“ option
5. Open the “Background Clouds“ option drop-down and select the “Cloud Layer“ option
6. Observe the crash
Reproducible with: 6000.0.6f1, 6000.0.10f1
Not reproducible with: 2021.3.40f1, 2022.3.37f1, 6000.0.5f1
Reproduced on: Windows 10
Not reproducible on: macOS 14.5 Sonoma (Intel)
Note: Not reproducible with DirectX11
First few lines of the stack trace:
0x00007FFB9E8AAEDB (Unity) GfxDeviceD3D12Base::DrawBuffersCommon
0x00007FFB9E8AAA06 (Unity) GfxDeviceD3D12Base::DrawBufferRanges
0x00007FFB9E8AACC9 (Unity) GfxDeviceD3D12Base::DrawBuffers
0x00007FFBA006C78A (Unity) GfxDeviceWorker::RunCommand
0x00007FFBA006FB6C (Unity) GfxDeviceWorker::RunExt
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note (fix version 6000.0.12f1):
Fixed by another internal issue: UUM-75374: DX12 - HDRP_Tests 5010_CloudLayer scene crashes after opening scene
Resolution Note (fix version future release):
Fixed by another internal issue: UUM-75374: DX12 - HDRP_Tests 5010_CloudLayer scene crashes after opening scene