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Android renderer doesn't change shader between ETC1+Alpha and RGBA sprit...
When you have two sprites on single scene: one with ETC1+Alpha texture and another for example with truecolor texture you will see t... Read more
[SinglePassStereo] Forward rendering, realtime directional light frame b...
Realtime directional light shadows have artifcats with forward rendering and single pass stereo enabled Read more
[SpringJoint] If min and max distances are equal then changing min dista...
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Run scene4. Notice that left set of cubes is behaving correctly -... Read more
Animation.Update update Calls if GameObject is disabled by script
Steps to reproduce: 1) Download attached project 'TestAnimationProject.zip' and open in Unity.2) Press Play and check Profiler.Note:... Read more
Undo.RecordObject is very slow for terrains
Edit before closing: Undo.RecordObject will perform a binary exact comparison between states of the object you are monitoring to fin... Read more
UI Outline is seen through transparent text
Steps to reproduce: 1. Open the attached project2. Open scene "Main"3. Notice that the most left text (with outline enabled) is dark... Read more
[Vizualization] Edit Collider doesn't have any effect when at least one ...
How to reproduce:1. Open the attached project "collider.zip"2. Open test scene3. Select Cube in hierarchy4. Notice that it has many ... Read more
[Shuriken] Some particles are left behind while moving particle system a...
Steps to reproduce: 1. Download and import attached project. (MovingParticles.zip)2. Open scene: main3. Press play.4. Press "Shift w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked