Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b22
Issue ID
809870
Regression
No
Crash in GameObject::SendMessageAny when importing a broken prefab
Steps to reproduce:
1) Download attached project "Werepigs In Space V Reborn.zip" and open in Unity.
2) In Project tab, go to Prefabs folder.
3) R.Click on 'Paused' or 'Player' asset and reimport it.
4) Observe crash.
Tested versions: 5.2.4f1, 5.3.5p6, 5.4.0b24.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment