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0
votes
Fixed

Can't bake NavMesh while building Lighting

AI

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May 26, 2015

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Version/s: 5.0.1f1

Reproducible on 5.0, 5.1, 5.2; Repro steps: 1. Create an empty 3D scene with a default terrain; 2. Paint something into the terrai... Read more

0
votes
Not Reproducible
0
votes
By Design

[Plugin] Unity editor fails to import some of the DLLs when importing a ...

Asset Import

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May 26, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Create new Unity project 2. Import the attached package 3. Notice the errors thrown in the console: Assets/... Read more

0
votes
Won't Fix

Render buffer is not cleared when changing scenes in standalone build wh...

Deployment Management

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May 25, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Press the 'Load Second Scene' button - Note how the b... Read more

0
votes
Fixed

Critical audio bug, short audio clips are played incorrectly (the first ...

Audio

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May 25, 2015

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Version/s: 5.0.2p2

To reproduce: 1. Open attached project 2. Open main scene 3. Press play 4. Press the button frequently and you'll hear that it cl... Read more

0
votes
Won't Fix

[WheelCollider] Rigidbody with wheels becomes unstable if another rigidb...

Physics

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May 25, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "wheelColliderProblem" 3. Notice that game object "vehicle" has "Rigidbo... Read more

0
votes
Fixed

EventSystem component's "add default input modules" button is not undoable

UI

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May 25, 2015

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Version/s: 5.1.0f2

How to reproduce: 1. In a blank scene, create an empty game object. 2. Add Component > Event > Event System. 3. Press the button (Ad... Read more

2
votes
Won't Fix

[Forward] Directional realtime light overrides local baked lights in clo...

Global Illumination

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May 25, 2015

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Version/s: 5.1.0f2

To reproduce: 1. Open attached project 2. Open scene 1 3. Bake lightmaps 4. Notice that inside of the cube structure isn't lighted ... Read more

1
votes
Fixed

Crash deleting animation keyframes

Animation

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May 25, 2015

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Version/s: 5.0.2p1

To reproduce: 1. Open attached project 2. Open MoiGame 3. Press play 4. Search for mesh layer in hierarchy 5. Select one of the me... Read more

0
votes
Duplicate

UNET can't have multiple scripts deriving from NetworkBehaviour on same ...

Networking

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May 25, 2015

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Version/s: 5.1.0f2

To reproduce: 1. Open attached project 2. Build and Run windows standalone 3. Open Menu scene in editor 4. Select Player prefab and... Read more

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