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0
votes
Fixed

Any State -> transitions do not work correctly with Ordered Interruption

Animation

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Jun 23, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached projetc "case_808387 repro" and open in Unity.2) Open scene "mecanim_crossfade_test".3) Sel... Read more

0
votes
By Design

[WSA] 'Type' does not contain a definition for 'BaseType'

Windows Store Apps

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Jun 23, 2016

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Version/s: 5.4.0b20

Methods of Type broken when exporting as a Windows Store App. If your code uses Type's "BaseType" this will run fine in editor and w... Read more

0
votes
By Design

[UI] Canvas transform not being updated after changes in Canvas Scale vi...

UI

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Jun 23, 2016

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Version/s: 5.3.5p4

To reproduce:1. Open attached project2. Open the editor window under "Canvas Bug/Open Window"3. Assign the canvas and hit the resize... Read more

0
votes
Fixed

Crash in physx::Sc::ConstraintSim::checkMaxForceExceeded

Physics

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Jun 23, 2016

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Version/s: 5.3.5f1

To reproduce:1. Open attached project2. Open the scene "main"3. Press "play"About one out of four times, the scene will crash in a f... Read more

0
votes
Fixed

Shader compiler: internal error. Precision issues

Shaders

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Jun 23, 2016

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Version/s: 5.3.4f1

To reproduce:1. Open attached project2. Select the UI-Default shader from the project window3. Select gles3 as the compilation targe... Read more

1
votes
Duplicate

[LightProbes]When spot light and area light are enabled some light probe...

Global Illumination

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Jun 23, 2016

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Version/s: 5.3.5p3

To reproduce:1. Open example project "test.unity"2. Notice that some light probes are broken Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p... Read more

1
votes
Fixed

[Android][IL2CPP] Compiler crash on Windows

Android

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Jun 23, 2016

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Version/s: 5.3.4p5

Reproduction steps:1) Open "testProject.zip" project2) Make sure "Scripting Backend" set to IL2CPP3) Try building project for Androi... Read more

0
votes
Won't Fix

Activating Unity Silently without a projectPath causes last project to b...

Deployment Management

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Jun 23, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open random project and close it2. Run attached "run.bat"3. Open "Editor.log"4. Notice that project was re-im... Read more

4
votes
Fixed

CanvasRender.OnTransformChanged is being called every frame even though ...

UI

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Jun 23, 2016

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Version/s:

Steps to reproduce:1.Open attached "Hierarchy-Transform tests" project2.Open "CanvasRenderer.OnTransformChangedTest" scene3.Open Pro... Read more

4
votes
Fixed

Crash at Camera::GetWorldToCameraMatrix when calling CommandBuffer.DrawR...

Camera

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Jun 23, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open attached project "808298.zip"2. Open scene "combuf_DrawRenderer"3. In hierarchy, select "OrthoCamera"4. ... Read more

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