Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.4p4
Issue ID
789784
Regression
Yes
Transition preview disappears when exit time is close to 0 and transition duration is 0
How to reproduce:
1. Open the attached project
2. Open Test scene
3. Select AnimaControll in hierarchy and open animator window
4. Select transition between Anima01 and Anima02
5. Edit Settings: set Transition Duration to 0 and Exit Time something in a range [1e-04; 9.9e-12]
Actual: transition preview completely disappears, changing setting doesn't make it reappear
Expected: transition preview looks same as with settings: Transition Duration 0, Exit Time 0
Workaround: After it disappears Undo the last step and select transition again from animator window. Or recreate transition
Not reproducible: 5.2.4p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
Add comment