Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.4p4
Issue ID
789784
Regression
Yes
Transition preview disappears when exit time is close to 0 and transition duration is 0
How to reproduce:
1. Open the attached project
2. Open Test scene
3. Select AnimaControll in hierarchy and open animator window
4. Select transition between Anima01 and Anima02
5. Edit Settings: set Transition Duration to 0 and Exit Time something in a range [1e-04; 9.9e-12]
Actual: transition preview completely disappears, changing setting doesn't make it reappear
Expected: transition preview looks same as with settings: Transition Duration 0, Exit Time 0
Workaround: After it disappears Undo the last step and select transition again from animator window. Or recreate transition
Not reproducible: 5.2.4p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment