Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
Issue ID
789575
Regression
No
[DX] Exclusive Fullscreen mode only works with primary display.
1) Open attached project.
2) Build for windows standalone and include the Test scene.
3) Run player and select a monitor other than the primary
4) Notice that the game runs full screen on the primary monitor instead of the selected one.
5) Change project settings from exclusive full screen mode and test again, correct monitor is used.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment