Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
Issue ID
789575
Regression
No
[DX] Exclusive Fullscreen mode only works with primary display.
1) Open attached project.
2) Build for windows standalone and include the Test scene.
3) Run player and select a monitor other than the primary
4) Notice that the game runs full screen on the primary monitor instead of the selected one.
5) Change project settings from exclusive full screen mode and test again, correct monitor is used.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
Add comment