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Adding MeshCollider Meshes without CookingOptions.CookForFasterSimulatio...
To reproduce: 1. Open project 2. Open and play 'PhysicsMeshCrash' scene Expected vs actual: editor should not crash Reproduced: 20... Read more
[2018.x] Misleading 'Nothing to import' message when trying to import pa...
To reproduce: 1. Create a new project 2. Enter play mode 3. Try to import any package from A$ Expected: 'Failed to import package w... Read more
[ProBuilder] Invalid worldAABB error when hovering over ProBuilder objec...
To reproduce: 1. Open any project along with ProBuilder 2. Create a ProBuilder shape in the scene 3. Open ProBuilder's Vertex Color ... Read more
Editor crashes when adding scripted water asset to scene with terrain in...
How to reproduce: 1. Download and open attached "case_1042803-Repro" project 2. Load "level01" scene 3. Add "WaterProDaytime" asset ... Read more
[UI] No shadowmask and Directional Lightmap preview in Baked Lightmaps tab
Steps for reproduction: 1) In a new scene, create a lightmap static object 2) Ensure you've a mixed light in Shadowmask mode 3) Gene... Read more
[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...
Reproduction steps: 1. Open the attached project. 2. Go to "Build Settings > iOS > Player Settings > Other Settings > Configuration"... Read more
[WebGL] Web Assembly build fails with error when Exceptions are enabled
Steps to reproduce: 1. Open user-submitted project "ProjectQuestIon.zip" 2. Build for WebGL (make sure Linker Target is WebAssembly ... Read more
Camera does not render shadows when used in preview scene
How to reproduce: 1. Download and open attached "PreviewShadows" project 2. Open Window > Render Preview 3. Click button "Render Pre... Read more
Building fails when trying to build in a folder with too long of a name
How to reproduce: 1. Open the project attached by the user (TumulteStereoTests_Unity2018.1.zip) 2. Go to File --> Build Settings 3. ... Read more
VS Code doesn't generate a solution
Having a particular combination of packages makes Visual Studio Code not open the project solution properly. Repro steps: -downloa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller