Search Issue Tracker
By Design
Votes
0
Found in
2018.3.0a1
Issue ID
1043270
Regression
Yes
[UI] No shadowmask and Directional Lightmap preview in Baked Lightmaps tab
Steps for reproduction:
1) In a new scene, create a lightmap static object
2) Ensure you've a mixed light in Shadowmask mode
3) Generate the lighting
4) Open Lighting window > Baked Lightmaps tab.
5) Observe that only `Baked Lightmaps` are displayed. `Baked Shadowmask` is not displayed
Notes:
- Regression introduced in 2018.3.0a1
- Previous state of Global Maps is also added below as a reference
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Screen.SetResolution immediately applies windowed resolution when switching from Fullscreen to Windowed mode
- Lighting window allows non-cube map texture for Environment Reflections, throwing invalid texture type (2D) error
- Console warning “MismatchingRepositoryProjectMessage” when creating a new Unity Version Control workspace
- [Ubuntu] VFX Graph Enum Value menu stretches across screen when entered long Enum Value
- Unclear warning message in Rendering Debugger about the Play mode Debugger Overlay
Add comment