Search Issue Tracker
By Design
Votes
0
Found in
2018.3.0a1
Issue ID
1043270
Regression
Yes
[UI] No shadowmask and Directional Lightmap preview in Baked Lightmaps tab
Steps for reproduction:
1) In a new scene, create a lightmap static object
2) Ensure you've a mixed light in Shadowmask mode
3) Generate the lighting
4) Open Lighting window > Baked Lightmaps tab.
5) Observe that only `Baked Lightmaps` are displayed. `Baked Shadowmask` is not displayed
Notes:
- Regression introduced in 2018.3.0a1
- Previous state of Global Maps is also added below as a reference
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
Add comment