Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
Issue ID
1043246
Regression
Yes
[ProBuilder] Invalid worldAABB error when hovering over ProBuilder object with Vertex Painter in Play Mode
To reproduce:
1. Open any project along with ProBuilder
2. Create a ProBuilder shape in the scene
3. Open ProBuilder's Vertex Color Editor (Tools>Probuidler>Editors>Open Vertex Color Editor)
4. Enter Play mode and try hovering the cursor over ProBuilder object in Scene view
Expected: hovering over ProBuilder objects
Actual: hovering over makes the ProBuilder object disappear and throw infinite errors to the console
Reproduced in: 2018.1.2f1, 2018.2.0b6
Note1: errors include:
"Expanding invalid MinMaxAABB"
"Invalid worldAABB. Object is too large or too far away from the origin."
Note2: only tested on releases with integrated ProBuilder due to older releases being obsolete
Note3: in some cases, there are no errors, however, object disappears as you hover over it
Comments (1)
-
adriaanwormgoor
Dec 06, 2018 11:18
I had this error too. Were you able to reverse the issue? I didn't find a way to and was bummed to have to redo the work.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
Resolution Note:
The vertex painter is no longer a part of ProBuilder, it has moved to Polybrush