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1
votes
Fixed

WebGL Error: Trying to play disposed sound

WebGL

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Feb 04, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached package (test2.package) 2. Open game scene 3. Build WebGL (select development build) 4. Launch build... Read more

1
votes
Fixed

Windows: Failure to build with custom WebGL Template

WebGL

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Feb 04, 2015

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Version/s: 5.0.0b20

-e: Trying to build a webgl with a custom template fails with an error -repro --Create a "WebGLTemplates" directory in Assets --Cop... Read more

2
votes
Postponed

[DXT] High frequency details in normal maps cause artifacts in DXT compr...

Asset Import

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Feb 04, 2015

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Version/s:

A lot of content-creation packages for PBR allow the creation of normal maps alongside texturing. Often these will overlay high-freq... Read more

0
votes
Fixed

Shaders > Standard Shader page misses info about 2 types of

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Shaders > Standard Shader page misses info about 2 types of Standard Shader .../Manual/shader-UniversalShader.html This page looks ... Read more

0
votes
Fixed

Shaders > Writing Shaders link to 'Resources section' broken

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Shaders > Writing Shaders link to 'Resources section' broken .../Manual/ShadersOverview.html page At the bottom link to 'Resources... Read more

1
votes
Fixed

[InputField] Caret not blinking after disabling/re-enabling inputfield's...

UI

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Feb 04, 2015

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Version/s: 4.6.2p1

Steps to reproduce this issue: 1. Create input field 2. Play 3. Click on input field 4. Notice caret blinking 5. Disable and then r... Read more

0
votes
Fixed

Mesh Components > Material needs have screenshots updated

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots f... Read more

0
votes
Fixed

Animation event not always fire

Animation

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Feb 04, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project (AnimationEvents 2.zip) 2. Open AnimationView scene 3. Press play 4. Click Attack button 5... Read more

6
votes
Won't Fix

[UI:InputField][Lollipop]Inputfield doesn't work properly when turned to...

Android

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Feb 04, 2015

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Version/s: 4.6.2f1

If you turn your screen to Landscape on a Lollipop device and open keyboard from InputField, it does not work - if you click above k... Read more

1
votes
By Design

[ImageEffects] Shaders that rely on HDR produce overly large results in ...

Shaders

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Feb 04, 2015

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Version/s: 5.0.0b22

How to reproduce: 1. Open attached project (or stripped project from the Cloud) 2. Open scene Scenes/Moba.unity 3. Open quality set... Read more

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