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Crashes when/after building for standalone with empty project with sever...
Steps to reproduce:1. download project from OC link supplied in edit message2. build project for standalone- crashes build process o... Read more
Adding Text UI to Screen Space - Camera Canvas Render Mode distorts Rect...
How to reproduce: 1. Create a new project.2. Click GameObject -> UI -> Text and add a Text UI to the scene.3. In the created C... Read more
CommandBuffer DrawMesh not applying material keywords in standalone builds
Steps to reproduce:1. Open project2. Open Frame Debugger window3. Play in editor and enable Frame debugger4. Navigate "Camera.Render... Read more
[Linux Editor] Out of memory error in UnityEngine.Canvas:SendWillRenderC...
Steps to reproduce:1) Open the attached project.2) Press Play. After a few seconds Unity crashes. An 'Out of Memory' fatal error mes... Read more
[DX11] Texture upload got slower in 5.3+ on some GPUs (mostly AMD)
Steps to reproduce: 1. Open attached project using unity 5.2.4f13. Open scene "project"4. Select "Cube" and tick on "Do 500x New Tex... Read more
Terrain objects doesn't inherit collision layer but does inherit layer w...
Steps to reproduce:1. Open project2. Open "Scene" scene3. Select "Tree" prefab and change layer to any other (not Default)4. Select ... Read more
UI scroll panel text flickering
Steps to reproduce:1) Open the attached project.2) Open scene 'Main_scene'.3) Enter play mode.4) Press 'Show DTP' UI button. A scrol... Read more
[Windows][Plugin][Doc] Editor and Player freezes when closing after play...
Reproduction steps:1. Open attached project(7/13/2016).2. Play the "scene" scene.3. Stop the scene.4. Close the editor.5. Editor fre... Read more
Recording a rotation using the gizmo resets the object rotation values t...
Reproduction steps:1. Open the attached project2. Open the available scene3. Select the '2' gameobject in the Hierarchy4. Open the A... Read more
Identical configurable joint chains have different behavior depending on...
Steps to reproduce: 1. Open attached project "812157"2. Open scene "repro"3. Select both phonelines objects in hierarchy to view GUI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled