Search Issue Tracker
Fixed in 4.6.3
Votes
1
Found in
4.6.2p1
Issue ID
669637
Regression
No
[InputField] Caret not blinking after disabling/re-enabling inputfield's gameobject
Steps to reproduce this issue:
1. Create input field
2. Play
3. Click on input field
4. Notice caret blinking
5. Disable and then re-enable input field gameobject
6. Select input field again
7. Caret is not blinking anymore
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
iamarugin
May 16, 2019 15:47
Same problem in 2018.4