Search Issue Tracker
Button with animation transition gets stuck to Pressed state
To reproduce: 1. Open attached project 2. Open scene 3. Open animator window 4. Select GoToView1 gameobject 5. Press play 6. Click... Read more
On iOS a movie might not play if played in a short time after another movie
Seems that you have to wait at least 1.9 seconds before playing one video after another has finished. To reproduce: 1. build & run ... Read more
STV Connection timeouts frequent
Intermittent bug. I've seen this bug (see screenshot "Console") a few times a day with 5.0b20 and b21, appears on all TVs and with... Read more
SamsungTV.TouchPadMode.Mouse cursor doesn't appear
Intermittent bug. The cursor didn't appear the first time I booted the attached project up on the 2014 Premium TV. Also tried 2014... Read more
Crash when opening Oculus empty project
Steps to reproduce: 1. Install Unity 4.6.1.p4/p5 2. Create an empty project, import UnityOculus package (or open the attached projec... Read more
AnimationGlossary missing links
Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/AnimationGlossary.html "An interface for retargeting one skeleton to another." –... Read more
BlenderAndRigify manual issues
Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/BlenderAndRigify.html a) Blender version was updated to 2.73. Can users use the ... Read more
Content issues in Mecanim FAQ
Content issues in Mecanim FAQ Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/MecanimFAQ.html "We are using the legacy animatio... Read more
Contract wars OSX: barrel aim wrongly results in auto fire
-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetModificationProcessor.OnWillSaveAssets is not being called when saving certain UI Toolkit files
- Crash when selecting a certain material
- Crash on profiler_begin_instance_id when entering Play Mode with a certain VFX enabed
- Crash on free_alloc_internal when clearing Shader variants in certain projects
- "Scene view texture is null" errors are thrown when a Prefab is open in Gray Context and Mesh Renderer Material is clicked