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0
votes
Duplicate

[Frame Debugger] Game view doesn't show anything if GlobalFog(Script) is...

Graphics - General

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Jul 14, 2016

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Version/s: 5.4.0b25

Steps to reproduce: 1) Download attached project 'TestFrameDebugger.zip' and open in Unity.2) Open scene 'test'.3) In Hierarchy tab,... Read more

0
votes
Fixed

[ParticleSystem] Playing the scene with more than 270 particle prefabs c...

Shuriken

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Jul 13, 2016

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Version/s: 5.3.5p4

How to reproduce:1. Open the attached project2. Play the scene3. Crash Note: The limit of particle prefabs is 270 then editor doesn'... Read more

0
votes
Fixed

Changing the bundle ID in iOS changes it in Android

Deployment Management

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Jul 13, 2016

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Version/s: 5.4.0b25

Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more

0
votes
Fixed

[WebGL] GUI.DrawTexture sprites distorted

WebGL

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Jul 13, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project "case_813857-WebGL.zip"2. Open "banner" scene.3. Press play.4. Select language if prompt... Read more

0
votes
Fixed

Standard Assets install the Editor scripts in the Assets Root instead of...

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Jul 13, 2016

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Version/s: 5.3.5f1

Just import Standard Assets to your project Read more

0
votes
Not Reproducible

Image Wrap Mode > Repeat disappears in Scene/Game views after Ctr+A

UI

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Jul 13, 2016

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Version/s: 5.4.0b25

Steps to reproduce: 1) Download attached project 'Texture Repeat Bug.zip' and open in Unity.2) Open 'Test' scene.3) Check how textur... Read more

0
votes
Won't Fix

Passing floating point numbers to SelectionGrid Rect makes button blurry

IMGUI

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Jul 13, 2016

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Version/s: 5.3.5f1

1. Open my attached project(813810 repro)2. Play Main Level sceneNotice GridReal button is a little bit blurry. This happens because... Read more

0
votes
Fixed

Coroutine never breaks out of yield of a Coroutine if it has yielded the...

Scripting

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Jul 13, 2016

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Version/s: 5.3.5p7

Steps to reproduce:1. open users attached project2. play scene 'ExampleScene'- Several messages logged into console Expected: follow... Read more

0
votes
Fixed

[DX11] GPU Skinning + Tessellation shaders crash AMD drivers

DirectX

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Jul 13, 2016

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Version/s: 5.4.0b25

If the last thing rendered before GPU skinning starts was using tessellation shaders, then the actual GPU skinning crashes AMD drive... Read more

0
votes
Fixed

ParticleSystem appears in a different place than it should be

Shuriken

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Jul 13, 2016

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Version/s: 5.4.0b25

Steps to reproduce: 1) Download attached project 'ParticleChanges.zip' and open in Unity.2) Open scene 'TestScene'.3) Press Play. No... Read more

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