Search Issue Tracker
Won't Fix
Votes
0
Found in
5.0.0b18
Issue ID
659690
Regression
No
[MovieTexture] Correct width & height values are not set until Play is called
1. Open the attached project and play the scene movieTexture.
2. Notice that the first log message outputs incorrect width/height values (16,16).
3. If MovieTexture.width/height are accessed after calling Play at least once their values are correct (second log message)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment