Search Issue Tracker
Won't Fix
Votes
0
Found in
5.0.0b18
Issue ID
659690
Regression
No
[MovieTexture] Correct width & height values are not set until Play is called
1. Open the attached project and play the scene movieTexture.
2. Notice that the first log message outputs incorrect width/height values (16,16).
3. If MovieTexture.width/height are accessed after calling Play at least once their values are correct (second log message)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
Add comment