Search Issue Tracker

Fixed in 5.0.X

Votes

0

Found in

5.0.0b18

Issue ID

659845

Regression

No

[ReflectionProbes] Non continuous baking will result in black objects

Global Illumination

-

Baking lighting manually (not using the continuous baking) with reflection probes will result in black objects.

To reproduce:
1. Import the attached package
2. Open scene "GI_Fail". It has a few static objects and a reflection probe (realtime)
3. Open lighting settings
4. Press bake
5. Enter play mode - notice that the scene objects are now black

Using continuous baking fixes the issue. Using a baked reflection probe also fixes the issue.

This is most likely by design, but a warning about using realtime reflection probes with non-continuous baking would be helpful

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.