Search Issue Tracker

Fixed in 5.0.X

Votes

0

Found in

5.0.0b18

Issue ID

659845

Regression

No

[ReflectionProbes] Non continuous baking will result in black objects

Global Illumination

-

Baking lighting manually (not using the continuous baking) with reflection probes will result in black objects.

To reproduce:
1. Import the attached package
2. Open scene "GI_Fail". It has a few static objects and a reflection probe (realtime)
3. Open lighting settings
4. Press bake
5. Enter play mode - notice that the scene objects are now black

Using continuous baking fixes the issue. Using a baked reflection probe also fixes the issue.

This is most likely by design, but a warning about using realtime reflection probes with non-continuous baking would be helpful

Add comment

Log in to post comment