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Most Recent
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0
votes
Won't Fix

Crash in s_SkinVertices4Bones_Tangents_NEON_loop when reloading mesh

iOS

-

Feb 26, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Open attached project 2. Build to iOS and run - There should be two characters displayed in the app - After ... Read more

0
votes
Fixed

[HLSLcc] InterlockedAdd on RWByteAddressBuffer crashes the compiler

OpenGL

-

Feb 26, 2016

-

Version/s: 5.3.2f1

Doint an InterlockedAdd on a RWByteAddressBuffer results in shader compilation bugs: "Compute Shader compiler: internal error compi... Read more

0
votes
By Design

[Mesh] Normals changes when mesh is imported and rendered in Unity

Graphics - General

-

Feb 26, 2016

-

Version/s: 5.3.3f1

Reproduction steps 1. Open attached project. 2. Open and play "scenes > main" scene. 3. Notice the black eyelids on the "leprechaun"... Read more

0
votes
Fixed

render errors in sprite packer

2D

-

Feb 26, 2016

-

Version/s: 5.3.2p4

-e: packing the sprites in the attached project shows a lot of artifacts in the sprite packer -repro: --open attached project (see ... Read more

0
votes
Not Reproducible

[Edge] Infinity is displayed as 0.

WebGL

-

Feb 26, 2016

-

Version/s: 5.3.3f1

Steps to reproduce. 1. Build and run attached project. 2. Open it in MS Edge. 3. Click on button "Normal Infinity.". 4. On the left ... Read more

0
votes
Fixed

[GrabPass] Matrial with GrabPass shader renders much brighter on OpenGL ...

OpenGL

-

Feb 26, 2016

-

Version/s: 5.3.2p1

Materials using a shader with GrabPass appear much brighter in the game view in GLCore, Linear color space, in forward or legacy ver... Read more

0
votes
Fixed

External: [WebGL][Chrome] Mouse cursor imprecision on low frame rate

WebGL

-

Feb 26, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Build and run attached project's scene "MouseDeltaTestScreen" to WebGL. 2. Set FPS to 15 (Input field in uppe... Read more

0
votes
Fixed

[iOS][Mono] XML deserialisation for uLong returns the wrong value with M...

iOS

-

Feb 26, 2016

-

Version/s: 5.3.3p1

How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that in the console two values are printed: one is the i... Read more

0
votes
Won't Fix

[Standalone] Input Field editing functions do not work properly when usi...

UI

-

Feb 26, 2016

-

Version/s: 5.3.2p3

How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Select the Input Field 4. Press CMD + Left Arrow 5. Ty... Read more

0
votes
Fixed

Links to target support installers in Build Settings are incorrect

Editor - Other

-

Feb 26, 2016

-

Version/s: 5.4.0b8

Links to target support installers in Build Settings are incorrect How we can reproduce it using the example you attached 1. Open ... Read more

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