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Assigning SkinnedMeshRenderer with Materials array of size 0 to Shape mo...
Steps to reproduce: 1. Open attached project "ParticleSystemCrash.rar" 2. Open scene "Test" 3. In hieararchy, expand "archer2_anims... Read more
Animator.HasState does not properly return TRUE for Nested Substates
How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. Play the scene - Note the printed log messages: it returns... Read more
[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...
Preconditions: Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1.... Read more
[WP8.1][WSA] Serialization issue listing enums
Reproducible on 5.2, 5.3.3, 5.4.0. In editor serialized enums are showed in subcategories, but on WP 8.1 platform, they are showed ... Read more
GL.LINES disappear on window resize if used in OnGUI w/ Deferred render ...
Steps to reproduce: 1. Download and open attached project "774745_GLLines.zip" 2. Switch render path to Deferred 3. Build project in... Read more
[Android] [Unity remote 4] compass input returns 0
To reproduce: 1) Open the attached project 2) Open Unity remote 4 on android device 3) Play the scene 1, notice that it returns all ... Read more
Fullscreen Windows Standalone player opens on first monitor instead of m...
Fullscreen Windows Standalone player opens on first display instead of main display. https://oc.unity3d.com/index.php/s/2t42IbZjkdvS... Read more
[iOS] Application crashes after an appended build when using Cardboard S...
Steps to reproduce: 1. Open attached project 2. Open 'DemoScene' (Assets/Cardboard/DemoScene) 3. Build the project for iOS 4. Buil... Read more
[Json]JsonUtility.ToJson() does not return data of class inside DLL in J...
Steps to reproduce: 1. Open attached project. 2. Open script named "Test". 3. Notice that Start() method is trying to return data of... Read more
[InputField] Cannot reenter leading decimal point in "InputField"
Steps to reproduce: 1. Open project attached and Open scene "Test". In "Hierarchy" window notice "InputField" component. 2. Click th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL