Search Issue Tracker

0
votes
Fixed

[LocalSimulation] Not all particles are destroyed after ParticleSystem.S...

Shuriken

-

May 03, 2016

-

Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Enter play mode (make sure that scene view isn't vi... Read more

0
votes
Fixed

Hebrew is not recognized on Android by Application.systemLanguage

Android

-

May 03, 2016

-

Version/s: 5.3.3f1

Using Application.systemLanguage on Android device that used Hebrew language returns "Unknown", rather than Hebrew. Read more

0
votes
Won't Fix

[Handles] Transform handles are missing after exiting play mode

Scene/Game View

-

May 03, 2016

-

Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it. Two child objects will be instantiated for cubes4. In sc... Read more

0
votes
Fixed

[Profiler] CPU Usage becomes black after destroying RawImage.mainTexture

Profiling

-

May 03, 2016

-

Version/s: 5.4.0b16

Repro steps:1) Open the project and Bug.scene2) Open up the Profiler3) Play the scene4) Press the Destroy button in the Game View5) ... Read more

2
votes
Fixed

Modifying Asset .meta files directly does not rebuild Library

Asset and Scene Management

-

May 03, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1. Open the attached project2. Click the 'Wall' prefab3. In the Inspector tab go down to Asset Labels4. Add a lab... Read more

0
votes
Fixed

[RawImage] Crash when exiting after destroying mainTexture

UI

-

May 03, 2016

-

Version/s: 5.4.0b16

Repro steps:1) Open the project and Bug.scene in it2) Play and press Load Image in Game View3) Wait for the Image to load4) Click De... Read more

0
votes
Fixed

[AssetBundles] Texture corruption when changing Texture Quality in Runti...

Asset Loading

-

May 03, 2016

-

Version/s: 5.3.4p4

To reproduce:1) Open attached project and the scene in it2) Make sure in 'Preferences -> Quality Settings' that there are multipl... Read more

0
votes
Fixed

[UWP][MS Bug] Vungle causes mouse to stop working when using Cursor.visi...

Windows Store Apps

-

May 03, 2016

-

Version/s: 5.3.4p4

To reproduce:1. Build attached project for UWP2. Run on x64 on local machine3. Click "Hide mouse" and move mouse around4. Notice tha... Read more

0
votes
Fixed

[Particle System] Start Size resets to 1 if not specified in Emit Params

Shuriken

-

May 02, 2016

-

Version/s: 5.4.0b16

Steps to reproduce:1. Open attached project and its scene "test"2. Select "Particle System" in the hierarchy and set its "Start Size... Read more

1
votes
Fixed

[SinglePassStereo] SPS + deferred + spotlights = no lighting

VR

-

May 02, 2016

-

Version/s: 5.4.0b17

1) Download project and setup Vive2) Enter Play mode3) Observe the spotlight does not cast light or shadow onto the cube. Additional... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.