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"No more space in Reflection Probe Atlas" error message is shown when mo...
How to reproduce: 1. Create a new Project with the “High Definition 3D Sample” 2. Move around the Scene and enter the room on the ri... Read more
"Fatal error in Unity CIL Linker Mono.Linker.LinkerFatalErrorException: ...
How to reproduce: 1. Open the attached project "VR.zip" 2. Buid the project for UWP Expected results: Build is successful Actu... Read more
D3D11 Compute shader dispatch isn't synchronous when running in the Editor
Steps to reproduce: 1. Open the attached user's project "Compute Woes.zip" 2. Make sure that the Graphics API is set to D3D11 3. ... Read more
BlitHDROverlay Shader warnings are thrown after building a new vr templa...
*Steps to reproduce:* # Create a new VR template project # Build and run *Actual results:* 2 Warnings are thrown: {code:java... Read more
Crash on Mesh::RecalculateNormals when calling Mesh.RecalculateNormals o...
Steps to reproduce: 1. Open the “user’s attached project” 2. Select the “TerrainGenerator” GameObject through the Hierarchy 3. Press... Read more
[Android] Auto-fill password does not work when used on certain mobile d...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. In the Player, pr... Read more
OnTriggerStay is called indefinitely after first time it is triggered wh...
How to reproduce: 1. Open the attached “IN-82483.zip” project 2. Enter Play Mode 3. After collider is triggered (observe console)... Read more
Input System character mapped to key working as "By Location" in Web Bui...
How to reproduce: 1. Open attached “InputSystemWebGL.zip” project 2. Switch keyboard layout to AZERTY 3. In Play Mode press either t... Read more
“UnityException: get_bytes can only be called from the main thread.” err...
Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to Tools > Bamboo > Asset Quick Access 3. F... Read more
[Android] URP Lit, SimpleLit, and ComplexLit Shader doesn't render GameO...
Reproduction steps: 1. Open the attached project “BugRepro” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Build and Run on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material