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Console errors are thrown and import loop when adding "Default.tss" to I...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. In Project window create Default Runtime Theme File (As... Read more
"Editor unavailable" message is displayed when navigating to "Get set up...
How to reproduce:1. Open Unity Hub2. Navigate to "Get set up" tab3. Observe the message under “Install the latest Unity Editor” fiel... Read more
Cutout box is covered in a shadow when the object that houses the cutout...
How to reproduce:1. Open the project “IN-116084_StencilCutoutShadows”2. Observe the cutout box (Hole GameObject) in the Game View ta... Read more
There is no limit on how many Properties windows can be opened
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Cameras overlay in the Scene View Quickly clic... Read more
Some TextMesh Pro Font Asset Preview Box items icons are tiny or nonexis...
Reproduction steps:1. Create a new project2. Import TMP Essential Resources (Window > TextMeshPro > Import TMP Essential Resou... Read more
“Metal: Fragment shader missing texture binding at index 0 (_MainTex / H...
Reproduction steps:1. Create a new project or open the attached "My project (26)"2. Import TMP Essential Resources (Window > Text... Read more
[Android] A VideoClip does not play on some Android devices
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for the AssetBun... Read more
[AMATB-23] Default "Versions" tab view hides some version labels
Steps to reproduce: Create a new Unity project Create a few assets in the Assets dashboard Add 3 "Version labels", which would be di... Read more
[Addressables] Error "Destroy may not be called from edit mode! Use Dest...
Reproduction steps:1. Open the attached “IN-116318” project2. Open the Package Manager window (Window > Package Manager)3. Make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used