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Editor returns an Internal compilation error when using 2 or more custom...
Steps to reproduce:1. Download and open the attached project2. Observe console Expected result: compilation succeeds normallyActual ... Read more
UnwrapCL.exe crashes on FBX importing if project name has non-english ch...
1. Open attached project (zipped) or 1. Create a project with the name that has non-english characters2. Drag and drop any fbx file=... Read more
[Metal] Mesh and texture are not updated when frame is changed
Reproduction steps:1. Open the attached project.2. Make sure Editor is running in Metal mode (Player Settings > Metal Editor Supp... Read more
Object in the client snaps back to the last sync position after adding a...
To reproduce: 1. Open the project, attached by the user (authority_bug_919473.zip)2. Build and run the project for standalone3. In t... Read more
Stuttery image rendering with fast continuous motion
Reproduction steps:1. Open the attached project.2. Play the 'Test' scene. Actual behavior:- Background will have occasional random p... Read more
"In order to call GetTransformInfoExpectUpToDate..." error message appea...
To reproduce:1. Open users attached project.2. Open scene DevScene.unity3. Enter play mode4. In scene view place GameObject Snowy_Co... Read more
[Vulkan] Texture loaded using Texture2D.Load has purple tint when using ...
When using linear color space textures loaded using Texture2D.Load has a purple tint. They look fine when using gamma color space or... Read more
Only One keyframe is added when Animating multiple objects Materials
To reproduce: 1. Download attached project "Animate_Materials_Bug.zip" which user attached in email and open in Unity2. Open scene "... Read more
Microphone channels return 0 in Untiy 5.6 Beta
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe console. Expected result: Console p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder