Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0b10
Issue ID
884556
Regression
No
UnwrapCL.exe crashes on FBX importing if project name has non-english characters (e.g. Russian)
1. Open attached project (zipped)
or
1. Create a project with the name that has non-english characters
2. Drag and drop any fbx file
==>
UnwrapCL.exe has been stopped working
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
Add comment