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When using Perforce and re-baking a NavMesh, the file created gets marke...
When connected to a P4 database with a Navmesh file already in there, re-baking the same Navmesh will cause the file to be marked fo... Read more
Custom shader doesn't render shadows in Unity 5.5
How to reproduce: 1. Open attached project "844557 Lights and Shadows.zip"2. Open "4_spots" scene3. Look at the Scene View Expected ... Read more
Unity fails to load internal dll due to it being on an Unknown architecture
Open Unity 5.5.0b10 with any project (even empty one) and the following two error messages show up in the console: Failed to determi... Read more
[AI, NavMesh] Bake Nav Mesh in Editor without needing Read/Write enabled
If using NavMeshSurface, if you need to use the mesh to bake the navMesh in the Editor but not at runtime. They still have to be set... Read more
Debugging richtext to console with linebreaks causes issues
Steps to reproduce : - import the project attached- play the scene and notice the third line will show "<color=red>..."- click... Read more
[WebGL] UnityWebRequest with DownloadHandlerScript crashes build:"Uncaug...
Steps to reproduce:1. Open the attached project2. Build and Run the Crash scene for WebGL platform3. Observe the crash Reproduced on... Read more
EditorApplication.ExecuteMenuItem() fails with any Item from the "Edit" ...
Reproduction steps:1. Open the attached project2. Go to assets->duplicate Result: "ExecuteMenuItem failed because there is no men... Read more
File named "aux.cs" uploaded to Collaborate from macOS, freezes Unity wh...
To reproduce:1. Create new project on macOS2. Create C# script named 'aux.cs'3. Upload project to collab4. Download project on Windo... Read more
Processes with Layout Rebuild or Graphic Rebuild shows under unrelated C...
Reproduction steps:1. Open the attached project.2. Open profiler.3. Enable Deep Profile.4. Play the scene.5. Click the Space button ... Read more
2D Raycaster doesn't capture IPointer/IDrag events
Steps to reproduce:1. Open attached project2. Open "main" scene3. Enter play mode4. Press/drag "3DColliders" object and observe cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects