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3
votes
Fixed

When using Perforce and re-baking a NavMesh, the file created gets marke...

Version Control

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Mar 27, 2017

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Version/s: 5.5.2p4

When connected to a P4 database with a Navmesh file already in there, re-baking the same Navmesh will cause the file to be marked fo... Read more

0
votes
By Design

Custom shader doesn't render shadows in Unity 5.5

Shaders

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Oct 23, 2016

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Version/s: 5.5.0b8

How to reproduce: 1. Open attached project "844557 Lights and Shadows.zip"2. Open "4_spots" scene3. Look at the Scene View Expected ... Read more

9
votes
Fixed

Unity fails to load internal dll due to it being on an Unknown architecture

Deployment Management

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Oct 26, 2016

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Version/s: 5.5.0b10

Open Unity 5.5.0b10 with any project (even empty one) and the following two error messages show up in the console: Failed to determi... Read more

0
votes
Fixed

[AI, NavMesh] Bake Nav Mesh in Editor without needing Read/Write enabled

AI Navigation

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Jul 26, 2017

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Version/s: 5.5.2f1

If using NavMeshSurface, if you need to use the mesh to bake the navMesh in the Editor but not at runtime. They still have to be set... Read more

0
votes
Won't Fix

Debugging richtext to console with linebreaks causes issues

Themes

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Feb 15, 2017

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Version/s: 5.5.1f1

Steps to reproduce : - import the project attached- play the scene and notice the third line will show "<color=red>..."- click... Read more

0
votes
Fixed

[WebGL] UnityWebRequest with DownloadHandlerScript crashes build:"Uncaug...

WebGL

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Dec 29, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project2. Build and Run the Crash scene for WebGL platform3. Observe the crash Reproduced on... Read more

0
votes
Fixed

EditorApplication.ExecuteMenuItem() fails with any Item from the "Edit" ...

IMGUI

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Feb 07, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Go to assets->duplicate Result: "ExecuteMenuItem failed because there is no men... Read more

1
votes
Won't Fix

File named "aux.cs" uploaded to Collaborate from macOS, freezes Unity wh...

Collab

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Jan 19, 2017

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Version/s: 5.5.0p4

To reproduce:1. Create new project on macOS2. Create C# script named 'aux.cs'3. Upload project to collab4. Download project on Windo... Read more

0
votes
By Design

Processes with Layout Rebuild or Graphic Rebuild shows under unrelated C...

Profiling

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Jul 26, 2017

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Version/s: 5.5.3p4

Reproduction steps:1. Open the attached project.2. Open profiler.3. Enable Deep Profile.4. Play the scene.5. Click the Space button ... Read more

0
votes
Duplicate

2D Raycaster doesn't capture IPointer/IDrag events

Physics2D

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Oct 27, 2016

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Version/s: 5.5.0b9

Steps to reproduce:1. Open attached project2. Open "main" scene3. Enter play mode4. Press/drag "3DColliders" object and observe cons... Read more

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