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6
votes
In Progress

Vehicle body is lifted way above wheels containing a WheelCollider Compo...

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Oct 21, 2024

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Version/s: 6000.0.24f1, 6000.1.0a2

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/SampleScene” Scene 3. Enter Play Mode 4. In the ... Read more

0
votes
In Progress

IndexOutOfRangeException when destroying Kinematic Body with Incremental...

Package: Unity Physics

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Oct 21, 2024

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Version/s: 1.3.2 - Entities, 7000.0.0a1

*Steps to reproduce:* 1. Enable "Incremental Dynamic Broadphase" on the Physics Step component 2. Attach a PhysicsBodyAuthorin... Read more

0
votes
Fixed

Entities on a Subscene appear colorless when they have the URP/SimpleLit...

Package: Entities Graphics

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Oct 21, 2024

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Version/s: 1.3.2 - Entities

How to reproduce: 1. Open the attached “IN-86451“ project 2. Open the “SampleScene“ 3. In the Scene window, note how the Entities... Read more

0
votes
Active

A bright horizontal line appears in Game view while underwater, when the...

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Oct 21, 2024

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Version/s: 6000.0.23f1, 6000.1.0a2, 7000.0.0a7

Reproduction steps: 1. Open the attached “IN-85429” project 2. Open the “Rain“ scene, located in the “Assets/Samples/High Definiti... Read more

0
votes
Active

[HDRP] Clear coat materials produce screen-space reflections when the cl...

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Oct 21, 2024

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Version/s: 2021.3.45f1, 2022.3.50f1, 6000.0.23f1, 6000.1.0a2, 7000.0.0a7

Reproduction steps: 1. Open the attached “IN-86136” project 2. Open the “OutdoorsScene” 3. In the Game view, observe the plane un... Read more

0
votes
Active

Visual Scripting "OnEnterState" method is called before C# "Awake" when ...

Package: Visual Scripting

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Oct 21, 2024

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Version/s: 1.9.4

How to reproduce: 1. Open the attached “IN-86188“ project 2. Open the “Test Scene“ 3. Enter Play mode 4. Observe the Console window ... Read more

1
votes
Active

The alpha blending of transparent objects rendered to a RenderTexture is...

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Oct 21, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1

Reproduction steps: 1. Open the “IN-86864.zip” project 2. Open the “Assets/test/test.unity” Scene 3. Observe the arc in the Game ... Read more

0
votes
Active

Scrolling on a default ScrollView in a WebGL build is too sensitive when...

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Oct 21, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1

How to reproduce: 1. Open the “WebGL_Scroll.zip“ project 2. Build and run “SampleScene“ for WebGL 3. Scroll down in the ScrollView i... Read more

0
votes
Active

"Fix All" button does not disappear after applying fixes when setting up...

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Oct 21, 2024

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Version/s: 6000.0.24f1, 6000.1.0a1

How to reproduce: 1. Create and open a new project using the HDRP template 2. In the HDRP wizard, under DXR, click the “Fix All” b... Read more

0
votes
Active

Custom ScriptableObject asset in the project setting are not well deseri...

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Oct 20, 2024

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Version/s: 6000.0.24f1, 6000.1.0a1

How to reproduce: 1. Open the “ProjectAsset“ project 2. Open the “SampleScene“ 3. In the Project window right-click on the Assets... Read more

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