Search Issue Tracker
[HDRP] Project loses reference to the SRP Asset when building with batch...
Reproduction steps:1. Create a new project with HDRP template or open an existing one2. Close the project and delete the Library fol... Read more
[HDRP] Black and white spots appear on the Sprites when the exposure val...
How to reproduce:1. Open user's attached "HDRP Flicker Test" project2. Open the "SampleScene" Scene3. Look at the "New Sprite" GameO... Read more
CustomPassDrawer script is being called every time when the Editor is re...
How to reproduce:1. Open the attached "CustomPassDrawer" project2. Open the "ColorCheck" Scene (found in the Assets/Scenes folder)3.... Read more
[HDRP] Sample scene has missing scripts as Cinemachine is used but the p...
Sample scene of HDRP has missing scripts for Cinemachine as the package is not installed by default for the template. Refer the atta... Read more
[HDRP] [Compositor] NullReferenceException errors are thrown on disablin...
NullReferenceException errors are thrown on disabling New SubLayer in Render Schedule. Steps to repro:1. Create a new HDRP project.2... Read more
[HDRP][DXR] Pixelated edge with raytrace reflection in HDRP ttemplate DXR
Repro: - get hdrp-template-dxr branch from github- go to the 3rd room and look at the spheres- see that they have some pixelated edg... Read more
Multi-Pass Rendering Mode is used instead of Single-Pass when using HDRP
How to reproduce:1. Open the attached "1259624_Repro" project2. Open the Scene "SampleScene"3. Enter the Paly Mode4. Open the Frame ... Read more
Wireframe tessellation on the HDRP/LitTessellation Material is reacting ...
How to reproduce:1. Open the user's attached "Tessellation Bug" project2. Open the Scene "OutdoorsScene"3. In the Hierarchy select t... Read more
[HDRP] Light intensity gets reset to its initial value when you set it b...
How to reproduce:1. Open the user's attached "LightIntensityBug" project2. Open the "Main" Scene (found in the Assets/Scenes folder)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default