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[2d] [Sprite Shape] Error occurs when unselecting Cache Geometry for Spr...
[2d] [Sprite Shape] Error occurs when unselecting Cache Geometry for Sprite Shape prefab Steps to Repro: 1. create sprite shape sh... Read more
Sprite Shape is not filled when "Closed Sprite Shape" is enabled and "De...
How to reproduce: 1. Open the "URPTest" project 2. Select the "Closed Sprite Shape" GameObject 3. In the Inspector enable "Fill ... Read more
[2D][SpriteShape] After editing sprite variant list in SpriteShape Contr...
Reproduction steps: 1. Open user's provided project "21_2_SS_Test.zip" 2. From the Assets folder drag "Sprite Shape Profile.asset" i... Read more
[2D][Sprite Shape] Having secondary normals on edge sprite variant cause...
[2D][Sprite Shape] Having secondary normals on edge sprite variant causes lighting issues on other variants Repro steps: - Open def... Read more
[2D] Exception thrown continuously on creating Range in the preset of Sp...
Assertion failed exception is thrown continuously on clicking the Create Range button in the Preset of Sprite Shape Profile asset wh... Read more
Editor constantly refreshes when a Prefab with Sprite Shape Controller a...
How to reproduce: 1. Open attached project "spriteShapeTest.zip" 2. In the Project window, go to Assets and select "test" Prefab 3. ... Read more
[Spriteshape] Spriteshape Component cause 20-25% CPU usage increase when...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "spriteshape.zip" Project 2. Make sure Scene View is open and visi... Read more
Dragging Sprite Shape Profile to Hierarchy creates a Game Object in main...
To reproduce: 1. Open attached project ("case_1265846.zip") 2. Open Prefab Mode for the "GameObject" Prefab 3. From Project window >... Read more
[2D][SpriteShape] Sprite Variant Window does not appear in Sprite Shape ...
Reproduction steps: 1. Open the user's attached project "Spielwiese 2020.zip" 2. In the Project window navigate to "Assets/Modules/G... Read more
"'Object.FindObjectsOfType(Type)' is obsolete" warning is thrown by 2D S...
Reproduction steps: 1. Open the “ObsoleteExtrasProject“ project 2. Make sure “Assets/Samples/2D SpriteShape” does not exist 3. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used