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0
votes
Fixed

Crash on tt_cmap4_char_map_binary when rebuilding Library folder

Text

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Apr 13, 2021

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Version/s: 2020.2.6f1, 2021.1.0b7, 2021.1.2f1, 2021.2.0a4

How to reproduce:1. Open the attached ”1328789_CrashRepro” project Expected result: Project opensActual result: Project crashes Repr... Read more

0
votes
Fixed

Other ScriptedImporters in the Project are not registered when a Scripte...

Asset - Importers

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May 05, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2021.1, 2021.2, 2021.2.0a15

How to reproduce:1. Open the user's attached project2. In the Project window observe the 'CompanionCube' Asset Expected result: The ... Read more

0
votes
Fixed

[VCS, AssetDatabase] AssetDatabase.DeleteAsset throws an error if the pa...

Package: Version Control

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May 04, 2021

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Version/s: 2020.1.0a17, 2021.1, 2021.2, 2021.2.0a13

How to reproduce:1. Open the user's attached project2. Make sure that Version Control Mode is set as Perforce in the Project Setting... Read more

1
votes
Duplicate

Script loses reference to a MonoBehaviour after adding Serialized variab...

Serialization

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Apr 24, 2021

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Version/s: 2020.3, 2021.1, 2021.1.3f1, 2021.2

How to reproduce:1. Open the attached project "Roguecaster.zip"2. Go to Assets > _Game > Scripts > Units > AIComponent3.... Read more

0
votes
Fixed

Baked cookies are offset between GPU and CPU lightmapper

Progressive Lightmapper

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May 05, 2021

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Version/s:

Steps to reproduce: 1. Open the attached repro project2. Bake the scene using the CPU PLM3. Bake the scene using the GPU PLM4. Notic... Read more

6
votes
Fixed

RectMask2D Softness property has no effect when used on TextMeshPro Text

Package: TextMeshPro

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Apr 23, 2021

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Version/s: 2019.4.18f1, 2019.4.24f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "TMP_Soft_Mask.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expe... Read more

0
votes
Fixed

"A GameObject name cannot be set to an empty string" warning is logged ...

Inspector Framework

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May 03, 2021

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Version/s: 2021.1.0a1, 2021.2, 2021.2.0a15

How to reproduce:1. Open the user's attached project2. In the Project window, expand sprite asset and select its first sub-asset (wi... Read more

0
votes
Duplicate

Calling GetComponents method on non-empty List keeps old references to e...

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached project 'ComponentLeak.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Obse... Read more

1
votes
Fixed

Reflection probes must be rebaked twice to update when using "Generate L...

Progressive Lightmapper

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May 06, 2021

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Version/s: 2019.3.0f3, 2021.2

Baked reflection probes are not updated when baking using the "Generate Lighting" button to until you bake twice (without changing a... Read more

0
votes
Fixed

Crash after closing the Editor when broken asset bundle is loaded asynch...

Mono

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Apr 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("UnityCrashTest.zip")2. Open the Test Runner window (Window -> General -> Tes... Read more

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